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About Sadukar09

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  1. I found some mods that had converted should files from TD, or were scratch made. Unfortunately, this is for the classic RA only. I only tested the mod for TFD edition with 3.03 patch. I tried it on a fresh TFD installation, and it works, but it gets the rainbow colour effect. Added you! Thanks. Sorry about the late reply, I was a bit busy with work. If you find a bug, please let me know. I will be able to work on this in about a month, so ill try fixing everything I can then.
  2. Took a while, but I finally finished a full conversion mod for the original Red Alert. Able Archer is to portray how Red Alert would have played out in the 1980s. I tried to make it as realistic as possible with the limited engine. Simply unzip the archive into your Red Alert folder. Make sure to backup existing EXPAND2.mix, hires1.mix, rules.ini, and aftrmath.ini. This was tested as working on Red Alert from TFD. It should work for every other platform, as it's only graphics replacements, and ini editing. Original campaign works, as do most of the extra missions. Ant missions are strange, as ant units are used for regular buildable units. Known bugs: Game crashes when loading more than one game. Simply restart the game and you can load another save. Transport Helicopters will attempt to leave the map when Spetsnaz board them. This is hard coded. Graphics Credits: AchromicWhite, ROB, Tschokky, Westwood Studios. If I forgot to credit you, please let me know so I can add you here. Screenshots @AchromicWhite @Ferret Red Alert - Able Archer.rar
  3. Well, I've finalized the units, and written the basic manual for the mod. Still doing some final balancing touches, but this should be it. Command & Conquer Red Alert - Able Archer Manual.rar
  4. The conversion and graphics are all done. Just rebalancing now.
  5. Welp. I'll see what I can do about that. Anyways, here are some...previews on what I have in store soon.
  6. @Ferret @AchromicWhite Any of you know how to enable the extra countries in skirmish with Rules.ini? I'm stumped.
  7. Fixed the shadows on the turret. Now for the Soviet SAM replacement: SA-4 Ganef/2K11 Krug with its associated tracking radar. 2K11 Krug, SA-4 Ganef.rar Phalanx Final.rar
  8. Figured the stock ancient base defences wouldn't really fly in any modern setting. Anyways, here's a remade version with dual missile pods and properly scaled radome. Updated Phalanx.rar
  9. Had some time and made another structure to replace the Allied AA Gun. Works really well with SAMFIRE animation. It has build frames too, but no damaged frame as it's technically a "vehicle" mounted weapon. Phalanx CIWS Centurion C-RAM.rar
  10. You can't create new units under the stock game engine and rules.ini. There are a few hidden units you can use like ants, trucks, helicarrier, etc.
  11. That would be great actually. When I get some time this week, I might make the missile turret directional to replace the gun turret.
  12. Fortified Bunker.rarMade a missile bunker for Soviets. Replaces Tesla Coil. Turret can't turn since Tesla Coil doesn't have turret frames, only charging. Could for a top down strike missiles. If you use a SAMFIRE weapon animation, the launcher looks decent. Fortified Bunker.rar Edit: Made a Canadian Lynx Recce vehicle from ROB's light tank, and the MRJ's radar spinner logic. The turret works at all angles, and is supposed to be the commander's cupola. M113.5 Lynx.rar
  13. Is there an easy way to combine the turret/hull shps together? SHP Builder only really works with turretless vehicles.
  14. Hello folks. I've been doing some modifications to RA1 recently. Got a lot more indepth than what I remembered a decade ago. During my modding, I made some icons and shps. You might find them useful. I combined/fixed (and rescaled) some shps together from other creators. I apologize if I missed your credit. Leopard 2A4 (rescaled from ROB's Armageddon V) - 2tnk Bergpanzer Buffel (made from ROB's Leopard 2+TD MLRS) - Uses ttnk BRDM Strela-1 (made from AchromicWhite's BRDM and M48) - Uses ant1 TO-62 Flame Tank (AW's T-72 rescaled into ant shps) - ant2 IT-1 Drakon Missile Tank (made from AchromicWhite's TD Light tank+2tnk base) - ant3 BTR-80 (rescaled from ROB) - truk Fennek (rescaled BRDM) - jeep M2 Bradley (AW's TD light tank + BMP-1) - apc T-80U (combined AW's TD 2tnk+T-80) - 4tnk M60A3 Patton (1tnk with commander's MG turret on turret) - 1tnk M163 VADS (rescaled APC+flipped TD 1tnk turret) - stnk I've attached a preview for the Bergpanzer, the rest you'll have to download to see. Good luck. Modern SHPs Icon Pack.rar
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