4 players and not 8 like in RA1 is like bringing out a a FPS game with only 2 players in multiplayer today, its bound to be hated because people are used to and prefer more!
Thanks to Nyer for enabling 6 its so much better than 4 player. Pretty much everyone agree's. Few want to play a 4 player game when a 5/6 player one is available.
Open RA Tiberium Dawn for example has 8/10 players, thats one of its best "selling" points. A few of us left this community for it, for that sole reason ie the increased numbers of players.
Other mods made off the back of other game engines with tiberium dawn mods didnt reduce numbers down to 4 if they could. So while there are few TD mods they all have more than 4 players and there are some, same goes for simlar games and similar mods, thats how much people prefer higher numbers of players
All rts games since c&c1 went higher than 4 players, because they can due to connection/processor speeds increasing and because everyone prefers it.
Having the option is clearly better than only having 4 as a max even if its just in custom games with custom maps because you can always go back to 4 or 2 if you prefer it that way, but a ton of people prefer bigger games, as you can see in ra1 also in the lobby, so just having an option is clearly the better decision. Its not like the original c&c1 maps were remotely balanced anyway if thats the main reason preventing this form happening in the remasters.
The closest game to TD is RA1 and 90% or more prefer the bigger maps and maximum players. So from a selling and a success perspective EA should include this in TD too. I dont think slightly larger maps will throw the game balance out too much either, not any more than it is already, its more down to the map design itself.
They updated the music and graphics, to a modern quality, added a skirmish. Skirmish being another thing all modern rts 's incorporated and most people prefer, why not do the same for the game features like number of players, or say a few balanced tournament maps where fair play can be had, to get the same basic loved modern standards that the original hadnt quite achieved yet. Im not saying change the game fundamentally just add a little* more to modernize it
I could think of more but you get my point most people like tiberium dawn but also most people want to have a 1v1 on a map where the winner isnt decided by starting position, and also in the same way most people like to have the option of more than 4 players because you can always choose to play with less, and most find more enjoyable as do most find fair basically somewhat balanced maps more enjoyable.
Even though unbalanced maps, glitches, and low numbers of players is tiberium dawn few like that inferior old design that hadn't been thought through properly or hadnt had a chance to evolve yet because it was one of the first of its kind and processor/internet speeds were far more of a limit than they are today