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Tiber Shark

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Everything posted by Tiber Shark

  1. 4 players and not 8 like in RA1 is like bringing out a a FPS game with only 2 players in multiplayer today, its bound to be hated because people are used to and prefer more! Thanks to Nyer for enabling 6 its so much better than 4 player. Pretty much everyone agree's. Few want to play a 4 player game when a 5/6 player one is available. Open RA Tiberium Dawn for example has 8/10 players, thats one of its best "selling" points. A few of us left this community for it, for that sole reason ie the increased numbers of players. Other mods made off the back of other game engines with tiberium dawn mods didnt reduce numbers down to 4 if they could. So while there are few TD mods they all have more than 4 players and there are some, same goes for simlar games and similar mods, thats how much people prefer higher numbers of players All rts games since c&c1 went higher than 4 players, because they can due to connection/processor speeds increasing and because everyone prefers it. Having the option is clearly better than only having 4 as a max even if its just in custom games with custom maps because you can always go back to 4 or 2 if you prefer it that way, but a ton of people prefer bigger games, as you can see in ra1 also in the lobby, so just having an option is clearly the better decision. Its not like the original c&c1 maps were remotely balanced anyway if thats the main reason preventing this form happening in the remasters. The closest game to TD is RA1 and 90% or more prefer the bigger maps and maximum players. So from a selling and a success perspective EA should include this in TD too. I dont think slightly larger maps will throw the game balance out too much either, not any more than it is already, its more down to the map design itself. They updated the music and graphics, to a modern quality, added a skirmish. Skirmish being another thing all modern rts 's incorporated and most people prefer, why not do the same for the game features like number of players, or say a few balanced tournament maps where fair play can be had, to get the same basic loved modern standards that the original hadnt quite achieved yet. Im not saying change the game fundamentally just add a little* more to modernize it I could think of more but you get my point most people like tiberium dawn but also most people want to have a 1v1 on a map where the winner isnt decided by starting position, and also in the same way most people like to have the option of more than 4 players because you can always choose to play with less, and most find more enjoyable as do most find fair basically somewhat balanced maps more enjoyable. Even though unbalanced maps, glitches, and low numbers of players is tiberium dawn few like that inferior old design that hadn't been thought through properly or hadnt had a chance to evolve yet because it was one of the first of its kind and processor/internet speeds were far more of a limit than they are today
  2. I would counter with these points.... Thanks for enabling 6 its so much better than 4 player. Pretty much everyone agree's. Few want to play a 4 player game when a 5/6 player one is available. Open RA Tiberium Dawn for example has 8/10 players, thats one of its best "selling" points. A few of us left this community for it, for that sole reason ie the increased numbers of players. Other mods made off the back of other game engines with tiberium dawn mods didnt reduce numbers down to 4 if they could. So while there are few TD mods they all have more than 4 players and there are some, same goes for simlar games and similar mods, thats how much people prefer higher numbers of players All rts games since c&c1 went higher than 4 players, because they can due to connection/processor speeds increasing and because everyone prefers it. Having the option is clearly better than only having 4 as a max even if its just in custom games with custom maps because you can always go back to 4 or 2 if you prefer it that way, but a ton of people prefer bigger games, as you can see in ra1 also in the lobby, so just having an option is clearly the better decision. Its not like the original c&c1 maps were remotely balanced anyway if thats the main reason preventing this form happening in the remasters. The closest game to TD is RA1 and 90% or more prefer the bigger maps and maximum players. So from a selling and a success perspective EA should include this in TD too. I dont think slightly larger maps will throw the game balance out too much either, not any more than it is already, its more down to the map design itself. They updated the music and graphics, to a modern quality, added a skirmish. Skirmish being another thing all modern rts 's incorporated and most people prefer, why not do the same for the game features like number of players, or say a few balanced tournament maps where fair play can be had, to get the same basic loved modern standards that the original hadnt quite achieved yet. Im not saying change the game fundamentally just add a little* more to modernize it I could think of more but you get my point most people like tiberium dawn but also most people want to have a 1v1 on a map where the winner isnt decided by starting position, and also in the same way most people like to have the option of more than 4 players because you can always choose to play with less, and most find it more enjoyable as do most find basically balanced maps more enjoyable. Even though unbalanced maps, glitches, and low numbers of players is tiberium dawn few like that inferior old design that hadn't been thought through properly or hadnt had a chance to evolve yet because it was one of the first of its kind and processor/internet speeds were far more of a limit than they are today
  3. can anyone really go back to 4 players though? Every RTS game since has had 8 or more players. Its HORRIBLE to go back to 4 and 6 isnt great either. Its a shame they cant have that as an option for unofficial maps and games, I understand its designed for 4 map wise, but to have only the options of a game made for a 28k modem, in this day and age yikes! Every single mod of tiberium dawn has also increased the number of players also. Other old games have the exact same thing done ie they r given modern features and mods there of. Its madness to only have 4
  4. I will do the same, does anyone know if the range advantage from bottom will be fixed? Or is it basically the exact same game, flaws as well?
  5. What will be improved and what will be inferior? Pros - Bigger community - Better graphics - - Cons - Less players in a game only 4 - - It could be worse than what we have here. Have they even changed anything bar the graphics and music quality? They have taken away game play features not added any. Now we have only 4 players? Is it only a very superficial change that updates the shiny package, but makes the contents exactly the same or rather inferior?
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