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Anonym

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  1. Downloaded fresh copy of Red alert 2 and Yuri's Revenge from EA app store and CNCnet. I keep getting this error : 05.11. 10:48:49.436 ***Logfile for Yuri's Revenge client*** 05.11. 10:48:49.436 Client version: 2.8.0.0 05.11. 10:48:49.436 Loading settings. 05.11. 10:48:49.452 Failed to load the translation file. Could not find file 'C:\Program Files\EA Games\Command and Conquer Red Alert II\Resources\Translation.ini'. 05.11. 10:48:49.522 Initializing updater. 05.11. 10:48:49.522 Update mirror count: 1 05.11. 10:48:49.522 Running from: clientdx.exe 05.11. 10:48:49.522 Operating system: Microsoft Windows NT 6.2.9200.0 05.11. 10:48:49.522 Selected OS profile: WIN810 05.11. 10:48:49.522 Current culture: en-US 05.11. 10:48:49.530 Removing partial custom component downloads. 05.11. 10:48:49.530 Checking for the existence of FinalSun.ini. 05.11. 10:48:49.530 FinalSun.ini doesn't exist - writing default settings. 05.11. 10:48:49.530 An exception occured while checking the existence of FinalSun settings 05.11. 10:48:49.530 Writing installation path to the Windows registry. 05.11. 10:48:49.530 Starting background processing of INI files. 05.11. 10:48:49.530 /INI/Base does not exist, skipping background processing of INI files. 05.11. 10:48:49.902 Initializing GameClass. 05.11. 10:48:50.007 InitGraphicsMode: 1920x1080 05.11. 10:48:50.021 KABOOOOOOM!!! Info: 05.11. 10:48:50.021 Message: HRESULT: [0x80070057], Module: [General], ApiCode: [E_INVALIDARG/Invalid Arguments], Message: The parameter is incorrect. 05.11. 10:48:50.021 Source: SharpDX 05.11. 10:48:50.023 TargetSite.Name: CheckError 05.11. 10:48:50.023 Stacktrace: at SharpDX.Result.CheckError() at SharpDX.DXGI.SwapChain.ResizeBuffers(Int32 bufferCount, Int32 width, Int32 height, Format newFormat, SwapChainFlags swapChainFlags) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.CreateSizeDependentResources() at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Reset() at DTAClient.DXGUI.GameClass.SetGraphicsMode(WindowManager wm) at DTAClient.DXGUI.GameClass.Initialize() at Microsoft.Xna.Framework.Game.DoInitialize() at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior) at DTAClient.Startup.Execute() at DTAClient.PreStartup.Initialize(StartupParams parameters) at DTAClient.Program.Main(String[] args)
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