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Mission Map : Under Pressure (Allied Mission)


Concolor1

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Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip.

Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored.

Name: Under Pressure
Size: 90x60
Players: 1
Theatre: Snow

To play this mission:RA2 Allied mission disc required. Extract the contents of the winzip
file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies.
The game will then launch.

Info:Commander after an extensive search we have finally traced the location of General Valdimir. In doing so
we have also uncovered a Soviet plot which would place the west coast of America in jepordy.
It appears at present that Valdimir has been ordered to assemble a large Soviet submarine fleet beneath the icy
waters close to Okhotsk.
For the time-being he is unaware of the exact nature of his mission and is awaiting communication from Moscow to 
put out to sea and his mission brief.
However superior American Intelligence has learnt that Premier Romanov intends to send the order to attack all ports
and shipping along the Western American coast.
The main force of Valdimir's fleet will remain hidden beneath the waves. However because of the secrecy of submarine 
warfare they will of already have their orders and targets before they leave port, in order to maintain radio silence.
We have calculated that an attacking force such as this will be almost impossible to detect--until it strikes.
American resources are already concentrated in other global operations. This leaves us with practically no defence against
such random attacks.
It would be to our advantage if this fleet were to fail to recieve the orders from Moscow. This would require communications 
between Moscow and Valdimir to be severed! Once deprived of contact Valdimir will never learn of his mission, and the fleet 
will disperse without orders to remain hidden.
Valdimir, should he escape will be forced to return to another Soviet port to re-establish communication. Were certain that
by the time he does this he will of lost contact with the submarine fleet.
We have sent a small allied naval force into the sea of Okhotsk. Whist they engage the enemy we hope to sneak an MCV through.
Establish a base from which to direct your campaign.
Time is of the essence commander as once Valdimir receives his orders the fleet will head-out into the deep where we will lose them!
 

 Objective 1: Destroy all Radar Communications with Moscow.
 
 Objective 2: Destroy the Soviet Naval Yards.

 Objective 3: Destroy the Soviet base.

 

On a recent replay I found this hard going, the time limit puts the player under pressure, the constant missile attacks from kirov's and battleships. My best method, was to build two refinery's, sell one, build a couple of patriot missile defence's , a tech building and war factory. Then get a Tanya unit into the water quick, to stop the dreadnought. I then made a para-drop onto the top edge of the north island, and took out the flak cannon, allowing room for a nighthawk loaded with a spy to land. I then infiltrated the soviet refinery and stole its cash, as mine ran out. The rest is down to the player.


 
 

Ok so there u have it,
A RA2.CFS file has been added. This will overwrite any other CSF.file which you may of installed in your 
RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit 
with the maps theme!
Explanation: The All01t.map file when placed in your RA2 folder preceeds the standard Allied game disc missions.
This means that the first mission played when the game is launched will be this mission. To restore your games
original first mission simply remove the All01T.map file from your RA2 folder.
The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have
finished playing this mission remove the csf.file. This also causes your game to revert to reading from the mission 
disc as opposed to reading data from the RA2 folder.
 

under_pressure.zip

SCRN0015.jpg

SCRN0016.jpg

SCRN0013.jpg

SCRN0019.jpg

SCRN0020.jpg

Edited by Concolor1
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