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Concolor1

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About Concolor1

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  1. Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Fierce Intent. Size: 50x150 Players: 1 Theater: Temperate To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Reports are filtering through concerning a series of mysterious events surrounding a small cluster of islands in the Pacific. The islands are mostly deserted with the exception of the large central one, which appears to be the main focus for the events. For some time now the local tribes which inhabit the islands have complained of low fishing stocks, which in turn became a humanitarian issue as the tribes were on the verge of starvation. Aid workers were sent to the islands but failed to resolve the situation,in-fact nothing more has been heard since. Also a small party of anthropologist's has also been reported missing to! To furthermore add to this mystery the final reports received were of entire tribes vanishing into the dense jungle.The few tribesmen encountered told our scout teams that the whole situation was the doing of their ancient water deity, saying it had placed a curse on the islanders,and remaining tribes are abandoning their settlements and going into the interior to appease their god.... so far no-one has returned. On reading these disturbing reports scout units were dispatched to the main island,they confirmed reports of an unpleasant atmosphere, deserted settlements and strange noises coming from the Jungle, shortly after all contact was lost! Our spy Satellites are unable to focus on the Islands, but we have detected brief "Chrono emissions" emanating from the Jungle. Knowing that we have no bases established in this reigion we are concerned,which is where you come-in. Send your forces into the Jungle and find out what is happening! Objective 1: Solve the mystery of the disappearing tribes. Objective 2: Destroy the source of the Chrono emissions. Objective 3: Destroy the enemy base. fierce_intent.zip
  2. Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: The Wolves of Winter Size: 60x60 Players: 1 Theater: Tundra To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets. The game will then launch. Info:After a succession of crushing defeats,the Soviet war effort is losing it's momentum. The conscription rate has declined with the Soviet people evading conscription and the opportunity to serve the great Soviet empire. It has been decided that the Russian people need a quick victory that will re-kindle their fighting spirits. Your mission is to take six of our newest recruits and make them into heros of the Soviet empire. Your conscripts will be sent deep into Allied territory, Iceland to be precise, where the Allies have established a small and lightly defended observation post. Send our brave Soviet soldiers into that base using the limited resources available. If you succeed in shutting down the power to the base, we will airdrop a small taskforce of engineers,which should be used to capture and hold the allied airport to the east of the base. Further intelligence suggests one of our loyal Soviet comrade's is being held prisoner somewhere in this base, find and rescue him and your chances of success will be greatly improved. Failure will not be tolerated, give the Soviet people their victory.Make these soldiers into the Wolves of winter.......or face the consequences! Objective 1: Infiltrate and power-down the base. Objective 2: Capture the allied airport. Objective 3: Destroy all five flags. Ok so there u have it,this is my fifth single player mission for RedAlert2. A RA2CFS file has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! Ive recently played this, yet another unit based mission, use your Soviet Conscripts wisely, garrison, tents and bunkers as you advance into the map. Time your moves carefully, especially whilst moving under the bridge to the north, and navigating your way through the guard post gates. An IFV can be captured, to aid you in your mission, but its not vital. Likewise the Crazy Ivan unit, may speed up your destruction of the base. Capturing the Allied Barracks and Oil Derrick is one of the better ways to win through. wolves_of_winter.zip
  3. I'll upload all those past missions to the map submission forum, drip feeding them. yes there are two new missions Foothold and Wipe Out!
  4. Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Prisoner of Conscience. Size: 80x70 Players: 1 Theater: Desert To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. In this mission you will be commanding the forces of Yuri's army. Info: Following the unforseen defeat and imprisonment of our great leader Yuri. The Allies and Soviets set about constructing a suitable place for his confinement. They soon realised that simply killing him would only serve to re-fire his followers passions, an event which could overthrow the recent alliance between the great world powers. So the Soviets and Allies came-up with the solution of pooling their combined resources and created the "stasis field". They incorporated the new found technology into the newly constructed prison situated deep in the Egyptian desert far away from civilisation. The prison fortification itself is was heavily guarded with superior firepower, and the combined forces of both the Soviet and Allied powers took residence there for security. Much of the prison was guarded by forces resistant to mind control adding to the bases invulnerability! Trapped deep within the walls of the prison is our master Yuri, imprisoned within the stasis field, aware but unable to influence the outside world, caught in time, between moments, he is literally a fly in amber longing for release! We have discovered the exact location of Yuri's confinement and have dispatched an MCV to assist you in bringing about Yuri's escape! Your mission, break into the prison find and destroy the stasis field generator housed in a bunker close to Yuris cell. Release Yuri and ensure his safe escape from his place of incarceration,force a clear path so nothing distracts him. Let nothing stop you! Objective1......Break into the fortress where Yuri is held captive, Locate the Stasis powerhouse and destroy it. Objective2......Free Yuri from his prison and escort him from the battleground Keep Yuri Alive. Ok so there u have it,this is my First single player mission for Yuris Revenge. A YR.CFS file (RA2md.csf) has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! prisoner_of_conscience.zip
  5. Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Soviet Stranglehold. Size: 90x80 Players: 1 Theater: Temperate To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info: Welcome to South Africa commander, our war efforts against the Soviet empire has bought the battle to this country. In particular this region renowned for it's high-grade diamond mines! Here the Soviets are engaged in a huge operation to tear-out all the lands resources in a bid to fuel their ever growing war-machine, (the Soviet forces). We ourselves badly need those resources as our finances are running low. One of our Spies is already in the target zone,ready to guide in your pre-strike team! Once there establish a "foot-hold" in the region and we will dispatch an MCV. Further intelligence from our spy satellite network also suggests the presence of a large naval base in the area. We think that this may well be a key base camp from which the Soviets have been sending out sub patrols to sink our supply vessels. Commander we need this victory! Tear apart that Soviet base,so we can harvest the resources in the area and continue the long hard fight and reclaim what was lost to us! Objective 1: Use your Spy to steal money from the Soviets. Objective 2: Destroy the Soviet Naval yards. Objective 3: Destroy the Soviet base. Ok so there u have it,this is my third single player mission for RedAlert2. A RA2CFS file has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! Replayed this earlier this year, few irritations, which ive not messed around with. Build ups of Soviet Amps onshore and a continuous Soviet tank force that comes from the south and doesn't quit until near the mission end. I sent my starting force north and scouted out the ore, eliminated the light defences, and went on from there. Using a spy at times to infiltrate enemy ore refineries to top up my war chest. soviet_stranglehold.zip
  6. Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Temporal Exposure Size: 80x80 Players: 1 Theater: Tundra To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Attention commander, we have a critical situation.All contact with one of our Arctic posts has been lost. The last reports we recieved gave us a disturbing picture of events at the base.Terrified reports of armour disappearing, buildings exploding and troops being fused to the ground reached us before all contact was lost! We suspect that this may be linked directly to the experiments which have been conducted with the Chronosphere device,and further suspect sabotage! We have a small unit of operatives in the area,which have been flown-in to assist you with your mission.We are also sending an MCV, however this will take some time to arrive. A further concern are reports of a huge build-up of Soviet forces in a nearby valley.We suspect an immanent invasion and occupation of the area,something we cannot allow to happen. Use your operatives to gain entry to the base,this will be difficult as the entire stronghold appears to be gripped by some kind of psychotic panic,a side effect due to the sabotage our experts believe. Somehow you must return the base to our control before the Soviets arrive in the area. Once the base is ours it can serve the final purpose as a lure for the in-coming soviet forces, thus buying you enough time to build sufficient force to resist and destroy the soviets! Good luck commander, get to the base before the Soviets do! Objectives:Use your starting force to infiltrate the allied base and destroy the chronosphere.This will return the base to our control! Find the saboteur and prevent his escape, finally destroy the invading Soviet forces!Keep Tanya alive! Ok so there u have it rough and ready, this is my second single player mission for RedAlert2. A RA2CFS file has now been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! To restore your games original settings simply remove the mapfile All01t.map, along with the RA2cfs file,and your game settings will be restored! Its been such a long time since I wrote this Ive not been back to play it. However I do recall that at first you take Tanya South, followed by the spy. Once she clears the way into the south most base entry point, then Tanya needs to back track and head north. The spy is left behind, and then proceeds to head for the nearest power plant, to power down the base. Once this happens be ready with Tanya, she now enters the base from the north, avoiding the powered down prism towers. Once she destroys that Chronosphere, the base is turned over to player control, and thats when the MCV moves onto the map and the Soviets attack..... temporal_exposure.zip
  7. Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Signed and Sealed Redux Size: 50x50 Players: 1 Theater: Temperate To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Heads up commander,we have a major problem! Wilst exploring a remote cluster of small islands in the Indian ocean,one of our operatives discovered a Soviet base. Naturally we dispatched a spy to access the damage capability of this new threat! Unfortunately while attempting sabotage our spy was discovered and has now been imprisoned in a island compound where the Soviets intend to dispose of him using their formidable Iron Curtain weapon. Your mission is the following, you must rescue our spy before the Russians use their Iron Curtain on him. This can be achieved by destroying the island defences where he is confined. Once done we will supply a nighthawk for his extraction. Secondly we need the spy to return to the main Soviet base and power it down! This will allow your forces to gain a foothold on the island before the defence system powers back-up! Finally order your team to destroy all traces of the Soviet occupation! Your team is being briefed at this moment, and will be dispatched into the combat zone by submersible ,also we are using our newly trained dolphins to assist your team, use them carefully. You have little time and much to achieve....go to it! Ok so there you have it rough and ready, this is my first single player mission for RedAlert2.To reset your original RA2 configuration simply remove the RA2csf file along with the file All01t.map Redux Version: This is a now modified version of the original release. Ive added hint texts, an improved method of entering the soviet base, and reduced the insane veterancy level of the Soviet reinforcements. Ive also added extra flak cannons for anyone trying to fly directly into the base when the iron curtain is triggered. Signed and Sealed Redux.zip
  8. Yes I can do that, but it will be in the map submissions section of the forum. I'll sort it out over the next few days.
  9. Yes its just like that. There is another new mission ready to go once I've written the text file and edited a mini-map. Ive also cleaned up the very first mission I made, Signed & Sealed, so its less insane. If enough people download and enjoy them then I'll write more.
  10. Sorry this is a repeat post as it was originally posted into the wrong section. New Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Foothold.zip
  11. New Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Foothold.zip
  12. Many years ago I wrote one or two missions - (ok 23), with the FA2 editor, and with the help and support of many wiser heads they were available to download online, hell some even made to the cover disc of a magazine. So do you think anyone would be interested in a couple of 'New', Concolor1 missions?
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