SpartakZ Posted March 7 Share Posted March 7 Could you tell me how I can force an alliance with peaceful multi-players? And if possible, can a multi-bot be forced to ally with civilians? Link to comment Share on other sites More sharing options...
MJ_ Posted March 9 Share Posted March 9 Hey there. If you're running CnCNet, you'll be able to form teams with the AI in Skirmish from the game menu. I've linked some videos below that might help you. Here's an in depth tutorial on how to play RA2YR using CnCNet. https://youtu.be/_EBqST0AZ9k?si=o4iPqQ4ffeXaehJY Here's an updated campaign tutorial, and how to get the game on Steam! https://youtu.be/4MfOurHaQP4?si=zrslaZTqwLIYtExD Link to comment Share on other sites More sharing options...
Ezer_2000 Posted March 10 Share Posted March 10 You have this thread in "RA2/YR Maps" part. If your prioblem is related to a map creation, then you need use "JP" side for civilians. They are peaceful to all other sides. If you need to have a more complicated structure of alliances with civilians you can make it only by scripting the map with triggers. Link to comment Share on other sites More sharing options...
SpartakZ Posted March 11 Author Share Posted March 11 (edited) no, I mean that if you choose team A, you can't just kill your assistants, you have to press Ctrl to do that. And also so that they don’t attack. Is this possible? Is it also possible to do this for an ally bot? (The problem is that the bot even just shoots at peaceful buildings, although, for example, he plays for the Alliance) 17 часов назад, Ezer_2000 сказал: Эта тема есть в разделе «Карты RA2/YR». Если ваша проблема связана с созданием карты, то вам нужно использовать сторону «JP» для гражданских лиц. Они миролюбивы ко всем остальным сторонам. Если вам нужна более сложная структура союзов с гражданскими лицами, то сделать это можно, только заскриптовав карту триггерами. Edited March 11 by SpartakZ Link to comment Share on other sites More sharing options...
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