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Riseofbane's ccwmap mess


Riseofbane
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if i put dinausaur , or strange buildings (i.e. half built cy, or bike icon) to the map, will that work in cncnet5?

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Define half-build CY. You mean an undeploying CY? If yes, it will. Well, as for an dinossaur, it will be in the map, as it is just another unit.

 

btw I am looking for gunboat in CCMap, I think I saw it once but can't find it.

 

I am sure that the gunboat is somewhere there.

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How did you even put these things up there? What are they when you mouse over them? That seems like a bug in your game graphics...

 

...wait. That gunboat icon isn't original... I made that. CCMap needs an original CD version of the DOS version of conquer.mix

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That's just XP style, Pichorra, it looks like that on my system too. But yes, the icons are definitely off. I suspect CCMap reads them by index rather than by file ID... which is really dumb :|

 

Either way, he's not using the correct conquer.mix file. Riseofbane, use the one Pichorral linked to.

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