Riseofbane Posted August 24, 2013 Share Posted August 24, 2013 if i put dinausaur , or strange buildings (i.e. half built cy, or bike icon) to the map, will that work in cncnet5? btw I am looking for gunboat in CCMap, I think I saw it once but can't find it. Link to comment Share on other sites More sharing options...
0 pichorra Posted August 25, 2013 Share Posted August 25, 2013 if i put dinausaur , or strange buildings (i.e. half built cy, or bike icon) to the map, will that work in cncnet5? [ Define half-build CY. You mean an undeploying CY? If yes, it will. Well, as for an dinossaur, it will be in the map, as it is just another unit. btw I am looking for gunboat in CCMap, I think I saw it once but can't find it. I am sure that the gunboat is somewhere there. Link to comment Share on other sites More sharing options...
0 Nyerguds Posted August 26, 2013 Share Posted August 26, 2013 "half built cy"? "bike icon"? You can't put an icon or half built building on the map... you make no sense. Link to comment Share on other sites More sharing options...
0 Riseofbane Posted August 26, 2013 Author Share Posted August 26, 2013 "half built cy"? "bike icon"? You can't put an icon or half built building on the map... you make no sense. Link to comment Share on other sites More sharing options...
0 Nyerguds Posted August 29, 2013 Share Posted August 29, 2013 How did you even put these things up there? What are they when you mouse over them? That seems like a bug in your game graphics... ...wait. That gunboat icon isn't original... I made that. CCMap needs an original CD version of the DOS version of conquer.mix Link to comment Share on other sites More sharing options...
0 pichorra Posted August 29, 2013 Share Posted August 29, 2013 ehhm... where did you got the ccwmap? it is not what it is supposed to look like. There is a copy of ccwmap31 inside Nyerguds's repository. Try it. Link to comment Share on other sites More sharing options...
0 Nyerguds Posted August 30, 2013 Share Posted August 30, 2013 That's just XP style, Pichorra, it looks like that on my system too. But yes, the icons are definitely off. I suspect CCMap reads them by index rather than by file ID... which is really dumb :| Either way, he's not using the correct conquer.mix file. Riseofbane, use the one Pichorral linked to. Link to comment Share on other sites More sharing options...
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Riseofbane
if i put dinausaur , or strange buildings (i.e. half built cy, or bike icon) to the map, will that work in cncnet5?
btw I am looking for gunboat in CCMap, I think I saw it once but can't find it.
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