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Posted

Source: http://www.ppmsite.com/forum/viewtopic.php?p=506822#506822

 

Second official release of the Hyperpatch project. This version contains a fix (hopefully) for the bug that has plagued many modders for years and years, the "Orca Transport" bug.

 

Bittah has tested this feature of the new patch, so many thanks to him! But I would appreciate any feedback, and will try to fix any arising problems as soon as possible.

 

(...)

 

; ***** PATCH INFORMATION 0.3 *****

 

BUG FIXES/EXPERIMENTAL:

- A human controlled AircraftType that is able to carry passengers would get its target cell

  corrupted, resulting in the Aircraft never landing. This is now fixed.

 

Download: http://cchyper.cncnet.org/prj/ts/bin/0_3/hp_v0_3.rar

Posted

I actually do have a question about HyperPatch, though.

 

This Feature list: http://ppmsite.com/forum/viewtopic.php?t=27320

 

How many of these features have actually been implemented?

 

EDIT: Probably should've just edited my first comment, oh well...

 

EDIT2: Also I've noticed something.

 

ALL Air units adjust their angle while they land to ALWAYS to a 45 degree angle. However, when a transport has units loaded into it it DOES NOT adjust it's angle while landing...

Posted

It's really just that one mentioned there:

- A human controlled AircraftType that is able to carry passengers would get its target cell

  corrupted, resulting in the Aircraft never landing. This is now fixed.

That's all.

 

As for the transport angle... what's your point?

Posted

It's really just that one mentioned there:

- A human controlled AircraftType that is able to carry passengers would get its target cell

  corrupted, resulting in the Aircraft never landing. This is now fixed.

That's all.

 

As for the transport angle... what's your point?

 

Idk, it's just weird to me. It also doesn't make a lot of sense. xD

 

I'm also paranoid as fuck, so I feel like that's what was initially causing the cell corruption even though I really have no idea how it was happening.

 

Also, I meant as a whole how many of those features have been implemented. Not with just this patch. =o

Posted

Also, I meant as a whole how many of those features have been implemented. Not with just this patch. =o

I dunno, ask Hyper? Probably just that, otherwise there would be more features listed.

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