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[TD] Anything I'm doing with this teamtype?


Kilkakon

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I'm trying to get the harvester to go around the road on an infinite loop. Is there something I am doing wrong here?

 

[TEAMTYPES]

truc=Neutral,0,0,0,0,0,7,0,0,0,1,HARV:1,5,Move:3,Move:2,Move:5,Move:4,Loop:0,0,0

 

[TRIGGERS]

TRCK=Time,Create Team,0,Neutral,truc,0

 

[uNITS]

000=Neutral,HARV,256,345,0,Return,NONE

 

I've attached the map for reference. :D

map.png.2ed1ed5afbd68aa737d29d5a9939688e.png

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Loop doesn't cause looping; it PREVENTS it. Teamtypes loop by default; Loop just specifies from which command the looping should restart, so the loop is made shorter. So don't use Loop to make a teamtype loop.

 

I suggest you read through the Teamtypes section of ccmanual.txt to get the full info on all that.

 

Why is the harvester's command set to "Return" though? Just give him "Stop". Otherwise it's possible the unit isn't recruitable for the creation of a team.

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