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sgtmyers88

Feedback about Models, Animations & Model Skins in TDR v1.3

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Feel free to post anything to provide me with feedback with editing, fixing, and improving Models, Animations, & Model Skins.

ANYTHING ART RELATED!

 

Thank you! Your detailed insight helps make this project get better and better!  ;)

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Ok I'm trying to get the Black Hand's Flame turret's right weapon to not sweep left and right unlike the other that shoots just a straight stream. The Flame Tank's for both sides shoot straight I'm stumped on this one as I can't find any difference in the values that I can compare too. Any solutions?

 

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Yeah, I have been trying to make that fix ever since I first implemented the Flame Tank and Turret. I am guessing it is a defect with the ZH SAGE Engine.

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I tried changing the bone laser to the one used by the regular flame tank. Maybe you could try duplicating just the weapon and copying the bone over the flame spout. That would be my suggestion. Im always messing with the files. Trial and Error is the best choice of action in what Im doing. But I still dont understand what will break the game if I change the value.

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