sgtmyers88 Posted January 8, 2010 Share Posted January 8, 2010 Feel free to post anything to provide me with feedback with editing, fixing, and improving Models, Animations, & Model Skins. ANYTHING ART RELATED! Thank you! Your detailed insight helps make this project get better and better! Link to comment Share on other sites More sharing options...
Vancer2 Posted January 10, 2010 Share Posted January 10, 2010 Ok I'm trying to get the Black Hand's Flame turret's right weapon to not sweep left and right unlike the other that shoots just a straight stream. The Flame Tank's for both sides shoot straight I'm stumped on this one as I can't find any difference in the values that I can compare too. Any solutions? Link to comment Share on other sites More sharing options...
sgtmyers88 Posted January 10, 2010 Author Share Posted January 10, 2010 Yeah, I have been trying to make that fix ever since I first implemented the Flame Tank and Turret. I am guessing it is a defect with the ZH SAGE Engine. Link to comment Share on other sites More sharing options...
Vancer2 Posted February 16, 2010 Share Posted February 16, 2010 I tried changing the bone laser to the one used by the regular flame tank. Maybe you could try duplicating just the weapon and copying the bone over the flame spout. That would be my suggestion. Im always messing with the files. Trial and Error is the best choice of action in what Im doing. But I still dont understand what will break the game if I change the value. Link to comment Share on other sites More sharing options...
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