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MAD tanks do not detonate anymore


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Posted

Hello everyone,

I have noticed whilst playing RA1 multiplayer online that whenever I or someone else builds a MAD tank then tries to detonate them all that happens is that the MAD tank loses its health but no damage at all is caused to surrounding vehicles or buildings and a glitchy thudding sound is heard for many minutes. This is annoying as MAD tanks are one of the most devastating Soviet weapons in the game. Hopefully one of the developers sees this post and corrects the problem soon as now the game is too favourable towards the Allies. 

Many Thanks

 

 

Posted

Thanks for reporting, the problem was caused by a fix for a Out Of Sync error (TimeQuake OOS).

I just tested it and the M.A.D. was indeed causing a Out Of Sync error too. It's all fixed now (the detonation and the Out Of Sync error too). Next update will have the fix

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