MrFlibble Posted September 20, 2011 Share Posted September 20, 2011 Era Game Reviews, a nice series of old game review videos I've found on YouTube, feature both classic RTS games: Review of Command & Conquer Review of Command & Conquer: Red Alert You'll probably learn nothing new about the games from the reviews, but they're very neatly done and pleasant to watch. Link to comment Share on other sites More sharing options...
Allen262 Posted September 22, 2011 Share Posted September 22, 2011 Watched the RA one. All I can say is the lack of build queue is drag but what RA1 offers over TS makes up for it. Link to comment Share on other sites More sharing options...
Nyerguds Posted September 23, 2011 Share Posted September 23, 2011 Oh shut up. You can't judge a game by lack of the features that were added in its sequels Link to comment Share on other sites More sharing options...
MrFlibble Posted September 23, 2011 Author Share Posted September 23, 2011 You can't judge a game by lack of the features that were added in its sequels Right! That would be anachronistic. Link to comment Share on other sites More sharing options...
Allen262 Posted September 24, 2011 Share Posted September 24, 2011 Oh shut up. You can't judge a game by lack of the features that were added in its sequels I'm not. I was saing given the choice I would and still do take RA1 over TS. If RA1 was as editable as TS I would never be modding TS. The lack of lack of build queue was in the video and I agree with that after playing TS and RA2*. Link to comment Share on other sites More sharing options...
Nyerguds Posted October 1, 2011 Share Posted October 1, 2011 ...which means you ARE judging the game by lack of the features that were added in its sequels <_< Link to comment Share on other sites More sharing options...
MrFlibble Posted October 2, 2011 Author Share Posted October 2, 2011 You know, I've been thinking that any game can provoke thoughts like, "This is cool, but it would have been cooler if these or those features were added". Mods and new games in the genre get created this way. But sometimes you need to just accept a game for what it is, and learn to appreciate its features without wishing for more Link to comment Share on other sites More sharing options...
Nyerguds Posted October 4, 2011 Share Posted October 4, 2011 Indeed. On itself, that's a cool way of thinking... EXCEPT if the features are stuff you've already seen in that very same game's sequels. Because then you're basically just whining about features that they hadn't thought of back then -_- Link to comment Share on other sites More sharing options...
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