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MattAttack

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  1. Oh man, too funny. I liked it better when you at least picked an entertaining name like "drilldo"
  2. Whoever is a jerk to Chimas has to be really sad; he has been absolutely the coolest dude and always friendly and supportive. I was getting trolling comments with the same verbiage on my youtube channel from anonymous accounts. There's an expression (maybe exclusively in English) "big fish in a small pond." I can understand if you're the biggest most notorious troll on cncnet and that is your only accomplishment in life, how it could be threatening to the only thing you have when thousands of more players are gonna join and drown you out. Of course, I'm no psychologists and maybe he's just a whackjob so it's pointless to find a logical motive. sheesh, I guess my channel is gonna get spammed with "how much I suck." lol, woe is me besides, I'm a dinosaur so I have no clue what "dabbing" means, nor do I care.
  3. It’s lookin really great! That world map is beyond cool! What program do you use to create the underlying .cps map? Also did you improve the infantry sprites? I don’t recall the “protagonist’s” idle animations looking so good when I saw them last. Anyways congrats! Oh btw, it’s working pretty good for me I just get long pauses before any video plays....
  4. Well in light of the remasters being released in a couple of days, here's the update for my Tiberian Dawn for Pros campaign. it's about 80% done and I couldn't be happier with it. Hopefully it will be compatible with the remasters, but it really was mostly to scratch my insatiable mission making itch. Love it or hate it, let me know what you think! Here's a new trailer: Here's a redundant download link: https://forums.cncnet.org/applications/core/interface/file/attachment.php?id=48777
  5. Wow I'm glad I just saw this... I was just about to update my campaign. I'm assuming I still do this even if my missions are replacing the original campaign? i.e. scb04ea, etc.?
  6. 3D printed this a while ago. Will be painting it soon!
  7. I've been getting depressed thinking about this since I've been working on my campaign for years now. Especially since I've been mapping a lot again lately, and I only have about 10 maps left to do out of the 49(!)
  8. I’d leave it like it is— right after I posted that last comment, I realized it’d be good for AGTs or obelisks, AA/harvester harassment.
  9. Looks neat! Just curious though, what’s the intended purpose of the silos next to the village?
  10. Neato! People used to bitch about all the civilian buildings on the original anyway ha ha.... just watch your harvs SE player!
  11. Spy planes? Are you speaking of Red Alert or Tiberian Dawn? If you mean TD, my campaign "Tiberian Dawn for Pros" is full of them. Or try anything by Nariac or Darkstar-- iirc they have lots of cool scripting. Have a nice day!
  12. Hey thanks for being interested! The project is on a little bit of a hiatus right now as all I have time for is work and my babies but I pretty much have all the concepts for the remaining missions that need to be completed. If you have a completed mission, feel free to post it here on the forums-- but if you like you can attach it to a comment here or email it to me. Not sure how quickly I'd be able to get to it, but I'd love to see it! Have you seen my videos on mission scripting?
  13. Yeah I miss all of you guys and being a part of this awesome community.... It's funny to come back after all this time and still see TD strategies being debated and Chem still complaining about being repeatedly banned... lol! It's a little sad to see some regulars don't seem to come around anymore though That would be cool! I certainly don't have time these days, unfortunately. anyways, here's another video I have showcasing the beginning of GDI 8... enjoy!
  14. Hi folks, long time no see! Well, this is a long overdue update for my SP mission pack, Tiberian Dawn for Pros. I completed up to mission 9 for Nod and 8EA for GDI. Although the last mission was finished almost 2 years ago, I got sidetracked by work and additional kids (I have 4 now!) I figured with all this remaster stuff going on, I better finish up the briefings that were needed and upload it before the point was TOTALLY moot. Anyway, I'm extremely proud of them and put a ridiculous amount of work into this, so I hope you enjoy them. There's actually tons of hidden stuff in them for those who might take the time. I utilized the "carry over cash" function a lot and exploited some of the game's campaign logic in interesting ways. For example, the GDI mission 6 mission skipping logic (where you needed to blow up the airfield) is now reversed so that mission 7 is actually a secret bonus mission-- and if you successfully complete this, mission 8 starts off in a completely different way by using the carry over cash function in conjunction with a "credits" trigger. blah blah blah... Anyway, making these missions was a ridiculous amount of fun for me and I hope somebody plays them... lol Here's a video I made a while back of some of the new missions I made: and just in case, here's a redundant download link: https://forums.cncnet.org/applications/core/interface/file/attachment.php?id=47089
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