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RaVaGe

Ladder Tester
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Posts posted by RaVaGe

  1. Find your game directory and browse to the Resources folder.

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    Copy ts_ddraw.dll to your game directory and rename to ddraw.dll.
    Start the original game to play the campaign, keep in mind it gets removed if you open and then close the cncnet client.

  2. 36 minutes ago, JSDS said:

    ??????????????????????????????? 

    Are you 12 ? 

     

    4 hours ago, JSDS said:

    ffs another topic with 100 lines posts.

    You could have ignored the topic seeing as you're not motivated to invest time into it, however, instead you choose to cry out that this thread ruined your immaculate expectations of the forums. Contribute to the topic instead of portraying yourself as a 12-year-old with no thought before your actions.

    I look forward to reading more 'top' quality input from that abyss you would call a brain.

    • Haha 3
    • Sad 1
    • Upvote 1
  3. 51 minutes ago, JSDS said:

    ffs another topic with 100 lines posts.

    FFS another youngster who can't read or muster the patience to concentrate on something longer than a Twatter post, with his face stuck in the smartphone screen like he's expecting to find the meaning of life spewed onto his face from Zuckerberg's cock.

    • Like 1
    • Haha 5
    • Confused 2
  4. 2 hours ago, ZiGZaG said:

    Personally i think it was handled poorly when released, it should have been mass advertised, it couldve been quite succssesful but the staff seem more interested in spending a year doing unnecessary further testing  in alpha stage and barely anyone knows its even there.

    6

    Yeah, look at games Like PlayerUnknown's Battleground that was a pre-release title that you had to pay for and it was full of bugs, these kind of releases are becoming the norm.
    It's easier to test for bugs and find weak spots with a lot of active testers.

  5. 2 hours ago, FunkyFr3sh said:

    I don't think it's freezing, just invisible.

    If you want to leave a game, press [Alt]+[F4], it will do a clean exit just like pressing the button in the menu

    Not a good solution, as other players will see him disconnecting, many people end up with a crash when quitting from a match which leads others to see a disconnect screen.

    The in-game menus have horrible performance, which is especially noticeable when multiple players ally in game, the game lags heavily.

    • Upvote 2
  6. Modifying the ELECTRIC warhead also modifies the Tesla Trooper and Tesla Coil which are fine as they are.
    Causing the Tesla Coil and Trooper to counter only light armour makes them rather useless, even more so than they are now.

  7. 5 minutes ago, TK3600 said:

    4. Tactics I have not thought of, like put them in flak truck. The fact terrorist not longer kill other friendly terrorist means their hp pool is increased 5 times in a group, you actually need to shoot all of them instead of kill one and detonate the rest. That leaves room to creativity. I didnt want to risk it be a new meta because terrorist attack is especially rage inducing.

    Those are my thoughts. Basically terrorists can create an early advantage in economy which can snowball. Maybe it is still not enough especially compared to things like American para drop, but I think it is a step up from vanilla.

    7

    My comment was purely from the perspective of PvP not AI. 
    How did you make the Terrorist deal no damage to itself? Surely you had to change the armour type.

  8. Mine slots in between Rhino & Apoc as an all purpose all rounder, if I made it's damage against buildings a bit weaker it would be well balanced imo as going by your design the Tesla Tank would be perfect for RA2, but quite pointless in YR due to BF being soviet's biggest nuisance as opposed to Mirages in RA2.

  9. 26 minutes ago, TK3600 said:

    Also the pressure it exerts early on, before mirage exists.

    1

    Easy to counter, just send 1 tank to intercept or use planes, rocketeers even a few gi so it would never reach it's intended target.

     

    27 minutes ago, TK3600 said:

    Terrorist have no range. It serves as a deterant to force ally build infantry guard. It also serves as cheap anti grizzly. 1 sentry gun, pill box zone it out. Still worst special unit IMO. 

    4

    People would normally use dogs or GI to counter them rather than $500 pillbox or sentry... Which still leaves it quite useless.

  10. 1 minute ago, FlyingMustache said:

    What I ended up deciding is figuring out the role the tesla tank would fill. Sovs already have great anti heavy armor and anti building. They have weak anti infantry and weak anti light armor. So I made the tesla tank excel at that instead and weakened the damage vs heavy armor. Now I think it's in a good spot.

    People will only use a handful of them or in specific circumstances as part of their army then as rhino tanks are cheaper can damage light armour just as easily.
    Only effective against GI camp to think of it really, I'd still just make rhinos.

  11. 1 hour ago, TK3600 said:

    4. Demo truck same hp as flak truck, and deal enough damage to kill war factory and enough radiation to kill survivor infantry come out of building. Cost 1400.

    1

    Kinda pointless then seeing as the shortcoming of the Demo truck is that it lacks HP to get close to larger army groups and it deals little damaged against armour and base defences, which is what I purposed the demo truck towards with my own balance mod. (separate from ai)

    The above-described problem raises when countering allied Mirage & Prism tanks and seeing any use in battles it already works as a split unit by default but is easily countered, with your edit it wouldn't see more use than the default as it's function remains more or less the same.

     

    1 hour ago, TK3600 said:

    5. Terrorist can be build immediately with barrack, immune to friendly terrorist, immune to tank crush, damage buff to 3 hit a barrack.

    2

    This overpowers the Terrorist and enables 5 to easily kill an MCV (probably), while being very cheap.

    • Like 1
  12. 6 hours ago, FlyingMustache said:

     And in my experience with modding, tesla tanks definitely have been a hard tank to balance. :P

    1

    I think I reached a reasonable medium with the Tesla tank, it's slightly better than rhino in tank combat due to the price difference, but in small numbers they absolutely destroy battle fortresses and deal slightly increased damaged to buildings compared to rhinos, usually more so to defences.

  13. Then keep some anti-air near your miners?

    4 harriers cost a lot in terms of time and money to produce, if you don't pressure your opponent and force them to use the harriers to defend then there's nothing to complain about.

    • Like 1
  14. 5 hours ago, fir3w0rx said:

    We should buff cows too!

     

    Actually, cows got nerfed by Westwood. 
    They would give ifvs the same weapon as a president before.

     

    2 hours ago, ZiGZaG said:
     

    Just because Tim didn't think to make conscripts doesn't prove anything in terms of Tesla trooper usability. 
    I know for a fact from QMing that tesla troopers are only useful in rare circumstances and would need a buff to be useful more often.

     

    2 hours ago, ZiGZaG said:

    Another instance is Martins rush on cs against allies (on ra2) he used to go for 4 miners and move mcv to middle and spam barracks. Conscript/deso/flak trooper and tesla with a few rhino behind them is near unstoppable in that situation.

    4

    Hahaha, I almost forgot my crazy rushes and weird playstyle, thanks for reminding me.

  15. 4 hours ago, DoMiNaNt_HuNtEr said:

    Start with IFVs and Flak Tracks, buff them so that they can shoot-and-move at aircraft like Gattling tanks.

    1

    Yeah, let's balance OP units by making the other units OP too, makes sense. :)

    • Like 1
    • Upvote 1
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