Jump to content

Tschokky

Members
  • Posts

    246
  • Joined

  • Last visited

Everything posted by Tschokky

  1. Wow. That is weird. Here's a zip with the .pal in it, hope it does the trick. My pal is fine. barrenpal.zip
  2. I have improved the Red Alert DESERT theater and palette. See attached files (Bushlands original map credit goes to MattAttack) and enjoy! Rename desert.txt to desert.pal. desert.mix desert.txt
  3. Wow, it's great! I added the new mix and pal files in the Barren Tileset thread.
  4. Please check out this new barren release - terrain set with ore and palette (just rename barren.txt to barren.pal) UPDATE - replaced blossom tree with mine barren.txt barren.mix
  5. Oh and I'll post that to the Barren tileset thread.
  6. Oh man, I don't understand why I didn't get notifications of your replies. Sorry about the tiberium, I'll upload an ore version and a correct pal file in a few days.
  7. Yes, I posted pictures in the Barren Tileset topic. Barren replaced Temperate temporarily.
  8. Today I tried using ARDA with Iran's PortableRA. Not surprisingly it didn't work. It would have been nice if it did.
  9. Iran, may I ask if there is any chance you would include the barren tileset and .bar extensions in the next release of PortableRA and RAED?
  10. I figured out the helicopter ownership thing. If you set [HPAD] Owner=nod then GDI helipads in multiplayer would also build the Apache. Likewise if Owner=gdi then in multi, nod HPADs build Orcas. HPAD ownership matters. Here's a screenshot of MattAttack's scenario "Bushlands" (one of my personal favourites and I hope he does not mind me doing it) adapted for RA95 and 8 players. I also added the bush tiles to the DESERT theater along with the original desert river stock (WALL0001-4 and XTRA0001-13). I also have the grey sand patches (GFLR0001-2)
  11. Oh well. It would be really nice to have those functions, I could improve my mod one step further.
  12. It would be a great honor and pleasure if Iran could add the barren theater for the next release of his PortableRA.
  13. Oooooo noooo I remember CC-scen from a long, long time ago... I got it from a geocities server, so it must have been before 2004 that I encountered it. Wouldn't say I liked it very much.
  14. Yeeees water animates very nicely I like Goatmessiah's idea, too, I'll do some gravel-ish tests soon.
  15. Oh no :\ there was a patch "Arda" in which foundations and rotors could be changed. Allen: yes, prerequisites are probably the answer. Strange bug.
  16. Oh my. I was in a hurry and forgot about the jpeg files. I replaced the pictures in the previous comment. Difficult mysteries: - how can I change ridge color in the minimap without changing tree color? - weird: GDI and NOD both build orcas - if I change ownership they both build apaches. ; Apache [HELI] Primary=ChainGun Strength=125 Armor=heavy TechLevel=9 Sight=0 Speed=14 Owner=allies Cost=1200 Points=40 ROT=4 Ammo=12 Crewed=yes GuardRange=30 ; Orca [HIND] Primary=HellFire Secondary=HellFire Strength=125 Armor=heavy TechLevel=9 Sight=0 Speed=16 Owner=soviet Cost=1200 Points=50 ROT=4 Ammo=6 Rotors=0 Crewed=yes GuardRange=30 - can't disable rotor for orca - light, medium and mammoth tank projectiles explode like grenades, they should have the frag-like explosion (they have it if firepower is upgraded) - can't edit multiplayer starting units (NOD oddly has hum-vees, and GDI has SSM launchers) - can't edit building foundations Can you help me in solving these, or these features are simply not available? Thank you.
  17. Hello everyone, Sorry for my absence, I have returned. Here's the most recent barren tileset - currently replaces temperate and it has its own separate palette. Clear tiles on the radar screen also feature a barren-ish color. Please share your comments, criticisms!
  18. Well hello! I apologise for my long absence. Now I'm back and I have improved my own conversion. Here are some screenshots. I have also finished my barren tileset, and I modified the graphics so the minimap clear tiles can be given a nice color. All theaters feature a water/land ridge, and I made a snow ant hill. Enjoy!
  19. Wow, great job with the dino missions! I must concur with Nyerguds on this, the anti-Dino units should have the JP house, all white.
×
×
  • Create New...