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About Inq

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  1. Combined Arms 0.70 Scrin forces have arrived in Combined Arms!
  2. https://www.moddb.com/mods/command-conquer-combined-arms/news/combined-arms-060-release A new update for 2020.
  3. I recently released a "Lite" version of my mod as I continue to work on the main project. It is less feature heavy than the other version but features my new artwork & is hopefully more stable to play in multiplayer. If you are interested. You can grab it on ModDB here: https://www.moddb.com/mods/command-conquer-combined-arms/news/combined-arms-lite-first-release
  4. Mods updated to 0.52.3, fixed some critical errors with 0.50, Now comes with easy installer for windows & versions for OSX & Linux. https://www.moddb.com/mods/command-conquer-combined-arms/downloads/combined-arms-0523-standaloneinstaller
  5. Thank you, I spent a long time trying to render or edit each unit to fit with the originals.
  6. For anyone interested. Combined Arms is now a standalone mod on the OpenRA engine. 0.5 Preview / Pre-Release https://www.moddb.com/mods/command-conquer-combined-arms/downloads/combined-arms-0-5-for-openra-playtest-20180729
  7. Inq

    WIP - TD Beta Bridge

    Thanks, I think Messiah did this one? although I'm sure it's been done multiple times over the years. Thanks, I'll give it a shot. a10crash.zip
  8. Hey guys I took some time to make/remake the TD beta bridge as a functioning bridge. I felt I had to change the colour because I'm using it in my OpenRA mod & the terrain is in RA palette. (The RA palette misses a lot of cool blue / greys so the bridge ends up looking purple) I chose light grey to try & resemble concrete, like overpass bridges. I guess it would need some hex work to function properly in RA, if it is even possible to add. Let me know what you think! Heres the original for comparison; note the blue colour (I have to credit Messiah for an old static shp of the bridge I found as a starting point )
  9. I think they are unlikely to sell it... unless another big game developer offers a lot of money... What they need to do is give it to a passionate developer within their umbrella & just let them make a good C&C without corporate EA interference. No paid DLC, “free to play” horse shit, etc. It’s a fairly niche market RTS games, nowadays, (with the exception of Korean esports) So I wouldn’t say there is a large profit margin. I don’t imagine it’s worth investing large sums of money in, like in Battlefield for example. I think the best we can hope for at this stage is a Red Alert 2 Remastered, Similar to the Age of Empires game. Although they could use the IP to make a cool profitable games, for example combining something like Battlefield 2142 & Tiberian Sun together. But yeah, nah they’d rather make forgettable mobile games instead. 🙄
  10. I like it, the barrel definitely stands out better like that.
  11. I'd agree with White; I think it needs shadow - so it pop's out a bit more, Perhaps a grey-blue barrel with shadow. (look at the GDI mammoth tank turret barrels for example) I guess the barrel could also be made shorter or thinner as it's a short range weapon. Overall I like the unit though. On another note: What an absolute abomination that EA game is... Makes the cancelled Generals 2 or Chinese rip-off game look great in comparison. 😢
  12. Dozer blade looks good, Also like the updated Tank Hunter icon. Yeah perhaps a green RA1 light tank turret on the top might work?
  13. Is it turreted? it'd look like this: I guess for game purpose it could have a green tank on back rear? for identification
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