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About Snow-i

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  1. Funky: Thanks for the reply. Yes, quite certain. I can chat in the room but I am NA to all players in the room. Restarting CNCnet seems to help, but not every time (it's also tough to track, as I can't always get back into the same room). Usually, I can just go to a different room and works just fine (though not all rooms are created equal :P). It's also worth pointing out that I can tell immediately if I'm going to connect by hovering over player names, which should prompt the connection tooltip to appear. If the tooltip appears, I am good to go. If the tooltip does not appear, I will be NA to all (and it won't connect no matter how long we wait). Probably only happens 10% of the time, if that. I will try to grab some screenies next time it happens. Is there anything else I should try to capture in hunting this issue down? It seems sporadic, and it happens with players who I am otherwise able to successfully play with. I will also try the /nop2p - does this setting reset each time I launch CNCnet or would I have to toggle back on if it doesn't do the trick? Best, -snow
  2. Hi guys, hoping you can help me out here. For some reason, some games rooms won't let me connect to the others in the room showing NA for all players in the room. I can still chat in these rooms but will ping NA to all. Seems that restarting the CNCnet client sometimes helps with this, sometimes doesn't. I've checked all my UPnP settings and even setup the rule in my router. Doesn't seem to have an effect. Also seems like its only when certain players are hosting the room that the problem occurs. Other times, connections work no prob. If I had to guess, it's got to be a problem with the port not opening correctly for given rooms (perhaps it's trying to open the connections on something other than the regular port?). I'm a bit at a loss - if there were logs I could go over to see why the connections are failing in certain circumstances I'd likely be able to find the fix. I am pretty technically handy (work as a technical project manager as my day job). My setup is this: Alienware R7 i5 8400 w/ 1080 Ti, windows 10 home, Killer E2500 Gigabit networking adapter. Windows firewall is off. I am on a hardwired 1gpbs Google Webpass connection with a google wifi router. I never had this problem on my laptop (before I got my desktop), so I'm thinking it's either some crapware dell has on my comp, a permissions issue with UPnP or the killer networking adapter software/firmware itself. If I run the CNCnet_UPnP exe in the CNCnet folder, the cmd window says "failed to open ports" so further fuel to my idea that this issue is UPnP/permissions related. So 1) anywhere I can check the specific connection logs for rooms? 2) any ideas on the UPnP configurations that I can tinker with? Any help would be greatly appreciated as this problem is keeping me out of some really good games. Cheers! _snow
  3. Funky, thanks for the insight! Mind if I ask a few more questions? Is there any noticeable difference in gameplay/visuals on modern computers? Watching some streams on youtube some games look way more "pastel" than others alongside other small differences. Wondering if this is because of the render or other graphics options? I play on my windows 10 enterprise work computer (fall creators) so I am very hesitant to go futzing around with the settings since I am super comfortable with how it is now (and also if it ain't broke i'm not gonna fix it lol). For instance, here are two videos from Lauta's channel that demonstrate what I mean on P4: https://www.youtube.com/watch?v=sKjnxiaiapY&t=598s https://www.youtube.com/watch?v=ZzLm-xX47nc Notice how the shroud in video 1 is "blended in" at the border between shroud and revealed, whereas in video 2 it's pretty much a stark cutoff? The ground, tanks, buildings also seems to be different colors and video 1 just appears more pastel in general. Just curious as to what causes these effects as the resolutions look the same. -Snow
  4. Snow-i


    The wineskin version connects to the lobby, but the game crashes consistently to the point that its unplayable. The windows version seems much more stable through VMware. :/
  5. Snow-i


    Hey guys, used to play TS back in the day - just found CNCnet today! Anyways, I'm running windows 7 as a VM on my macbook pro, where I've installed TS. The problem is, when i go to online play it just hangs at "connecting..." in the lobby, and just hangs..... I've turned off windows firewall, reinstalled, checked all my other connections from this VM, but still can't get it to go. Right now I'm downloading the wineskin version to see if the problem is in my VM or my network at large, but does anyone have any tips? I don't see any settings to mess with.
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