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Dctanxman

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  1. If you can remember the name of the map(s). You can try to use the cnc database to find some also. mapdb.cncnet.org/search.php?game=yr&age=0&search=Dctanxman Change ="Dctanxman" to what ever map you're looking for or even any part of the maps name you can remember.
  2. First off if you use FA2sp version this script is available, but it is not a option for default FA2 so you have to do it manually like this.. Make any script named "Whatever" in FA2 editor 0=Move to waypoint (near structure) in this example I used waypoint 10 1=Anything (can be attack) I used attack Open the map in NotePad++ or just normal notepad or any text editor Search for "Name=Whatever" [01000000] 0=3,10 1=0,0 Name=Whatever Replace 1=0,0 with one of the following 60,0 = Enter Grinder 61,0 = Occupy Tank Bunker 62,0 = Enter Bio Reactor 63,0 = Occupy Battle Bunker 64,0 = Garrison Structure end result would look like this [01000000] 0=3,10 1=64,0 Name=Whatever Now remember that FA2 editor does not have this option so if you load the map in the editor after doing this and then save the map again, it will overwrite that 64,0 into 3,0 and you will need to edit it again inside notepad or the text editor you used. Test and you will see what im talking about or just get FA2sp Here and you can just do its like normal in the editor
  3. Its a permission issue. Run FA2 as admin then save the map and it will show up in that folder when viewed with file explorer as you show in your screen shots here. Also as they said the map will need to be in the custom folder to be read by the game itself tho.
  4. Its case sensitive mate. Capital L TechLevel=-1
  5. Thanks man. I play every once in a while. All of the guys I played with back in the day are MIA now.
  6. Its not a solo survival map. Its meant for 4 human players to beat it.
  7. Uploaded two new navel maps. They tend to recon error at a random time, which is either CnC.net or someone with bad game files. Both work great in skirmish with no problems. Naval Fortress 1.5 (navalfortress.map) Naval Warfare 1.5 (navalwarfare.map))
  8. Is it a exe internal error or recon error?
  9. I am all for this. Sounds great to me. Would be nice to separate all my maps that have been tampered with from my original versions. What I have done myself to slow down this ever growing problem... I put a block on my maps that prevents 99%/if not all people from opening them with the editor FA2. Now i'm sure some people have bypassed it but at least i know the only way most will be able to edit my maps is from notepad. Now there is a lot of old versions of my maps that do not have this because I did not know how to stop it at all and people have edited them to the point they are ruined. I have text messages on all my maps while in-game playing saying "Map.Made.By.Dctanxman" | "You.Can.Download" | "All.My.Official.Maps" | "On...CnCnet.org/forums". I hope people read this message while playing and go find my thread which has a link to download all my original maps plus more. What I would like to see... A game mode called 'Survival' (for survival map) and 'Custom' (for none survival maps) put in game (just like picking "Team Alliance" game mode). When they pick this it will bring up sub categories that have map makers names. Clicking on one of the names will bring up all his ORIGINAL maps. To qualify for this you must have a certain number of maps made by you (Id say 10-20 or more). This way even if people edit the map it will not show up in "Survival"/"Custom" game mode, only the original ones will and everyone can enjoy the game play that was intended by the creator. Sometimes i feel like its pointless for me to make a new map because i know someone is just going to edit it and most likely cause unintended game play. One quick example of how bad this has got. I just made a new map and while testing it with some friends i get a PM from a player asking if he could join my game just to get the map so he could edit it. This player could not even wait for me to release the map first. I then offered to show him how to make his own maps so he would not have to edit mine lol.
  10. Uploaded new version of "HIDDEN VALLEY SURVIVAL" Map.
  11. I agree some cringe stuff but.... I still think that ini editing with a text editor is far superior if you're testing a map (in-game) at the same time making changes to anything ini related. If you are doing ini edits while also editing the map in the editor, then yes, I would be using the editors ini injection also. Both ways work but it matters what you're doing. Glad we agree on this 4-6 years later. Worst part was you saying that even if you're testing a map in-game and needing to make changes to ini settings, you would still edit the ini file and inject it into the map via FA2 editor. Then saying I'm splicing maps when we both changed "speed=8" to "speed=10" as example in a text editor but mine was direct into the map file and yours was into a ini file. I skipped a step to be faster and you did it by the book. We both ended up with the same results.
  12. Actual you are wrong. Its not the easiest or fastest way to test a mod. Lets break this down step by step.. Your way... Step 1: Open FA2 step 2: Open custom ini file Step 3: Open Yuri's to test map Step 4: Tweak ini (save it) step 5: Insert the ini into the map via FA2 (save it) step 6: Restart the map to test again My way... Step 1: Open the map in notepad Step 2: Open Yuri's to test map step 3: Tweak the map in notepad (save it) step 4: Restart the map to test again You proved me right without even knowing it. Less steps === faster and easier? Seems like simple math to me. While you insert the ini file into the map via FA2, I am already in game testing. Every edit you make to the ini file can be done directly to the map via notepad. Why do we need FA2 again? I can do it your way just as fast. That's the way i used to do it and its the way most learned first. Have you done it without FA2? Don't say one way is faster or easier when you can't do it both ways. Sure you might have done some nice work. I never questioned that, but the speed at which you did it i would question that. btw, i have never seen any map with your name on it before. Can you show me?
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