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About Tutankhamun

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  • Birthday 01/11/1995

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  1. thats so true. bug appearing if there are many units
  2. HELLO I've some made and re-made some epic maps in here so then i have decided to upload here, check these out. METALED'S DEATHPITT ""Name=Metaled's DEATHPITT - R3MAST3R3D"" EDIT BY ME Tiberium Trees ( Ore extractors ) extraction speed capped at it's maximum level. They are working extremely fast without exhaustion. PREVIEW metaled_remastered.map ________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ METALED'S DEATHPITT - ANTI RUSH BARRIER """"Name=Metaled's DEATHPITT - R3MAST3R3D [ANTI-RUSH]"""" Tiberium Trees ( Ore extractors ) extraction speed capped at it's maximum level. They are working extremely fast without exhaustion. metaled_antirush.map ______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ISOLATION """"MapName=[8] Isolation - R3MASTERED -""""" Lots of players playing it but they have no idea whats this one taste like; Fixed cliff's positions to make them more and more logically replaced in where exactly they should be. Added waterfalls Fixed Oil Derrick's locations All civilian units removed Spyplane has 2 mins cooldown Psychic Reveal is now 3mins cooldown Replaced Spysat around the map for lazy scouters Removed gems and replaced additional ore extractors Some movement bugs are fixed (when moving through cliff using slopes does units stuck isolation.map ______________________________________________________________________________________________________________________________________________________________________ PREVIEW ______________________________________________________________________________________________________________________________________________________________________ __________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ YURI'S BRAIN """"MapName=Yuri's Brain"""" fun map, more likely Each player has Oil Derrick and Spysat behind their starting location. Oil Derricks are generating 150$ per delay. Spy available in Soviet side Normal Power buildings are generating 25$ per delay Nuke Power generating 75$ per delay Boomer has now 1 missile launcher Boomer's hitpoints reduced dramatically Gap Generator has 5 build limits. Grand Cannon has 7 build limits. yuri's brain.map _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ _______________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ ENJOY!
  3. were you playing his hosting room and his selected unique map? im suspecting the map. it may be cheated, i mean if play with map codes of inside of it to put chrono commando can be build from yuri barracks that will be possible for player1, and if the player1 is hosting your game so thats cheated map i call. no one can use any kind of programs or tools to cheat this game otherwise it cause error and all players gets reconnection error.
  4. are you sure that u did change the map name to ".map" ? i mean these are basic issues i have had those problems before. i forget how did i solve my problems, make sure you changed the map name. try this one |||| |||| \||||/ walls of jeric.map also i have found your map in cncnet maps database that i have found this inside; GameMode=other changed into this GameMode=standard, navalwar, cooperative that will solve your problem
  5. you know what? i have an another bug aswell, there you go: you have to be last one standing (if you die, game ends) when last one of your building (it has to be building) killed while you are hitting surrender button it will get reconnection error. you have to do it right time, i mean instant hit ESC and Hit ABORT and then SURRENDER while YOUR building is killed it is proven by me
  6. "if we had the source code" said a mental psychic illusional hypermagically orderer lord...
  7. I think the problem is warheads. if you made any changes boomers weapons warhead in old versions, they might be sharing with v3s and dreadnoughts weapons too, can i see old versions of this patch? there should be something about these warhead stuffs, or maybe cncnet client is not actually using recent version of your yuri patch because there is nothing about these warhead of v3-dreadnought stuffs in this code
  8. @RaVaGe i dont think its about client i have never missed updates, i know many people had the same issue and complaining. What am doing right now is letting you know all of these things, dreadnought and v3 rocket laucher is kinda nerfed in that patch. you may fix it or not, just know that. but, if you fix those problems it would be reallly really cool..........
  9. no its not. i had the same question
  10. Yo, Follow these tips: Render a map Use adobe photoshop to reduce its size around 600x400 or lower (too big filesize failure uploading @cncnet database) Use irfanView to convert JPG files to PCX files (File,Save As) open XCC mixer drag PCX file into your XCC's main screen When PCX file appeared in your XCC's main screen, right click-Copy as Map (TS) Preview And Right click>>>Explore Find same named note file and copy whole text Open your map with notepad++ find [preview] start selecting from preview to last number of For example; [Preview] Size=0,0,700,289 [PreviewPack] 1=4A8AIAAPencqjH04lYc+jH04iHwqgoQzencqiHwqkYYyiHwqjH04ogGIfNMCjH04JwsAhn ......... 6283=Jm08bAEJBgYObzobzHIppogxREoJl3Ipj2YnhnMojH04EQAA Paste it. And its done
  11. I dont know what you have done to the codes but the fact is i usally play soviet on naval maps when Yuri rebalance patch is off. But most people use that patch when crates are on and i hate playing soviet when the patch is on. sometimes lots of people ask for the dreadnought issue like complaining or something because missiles are dealing so weak damage and very easy to avoid +10 dread missiles with allied, i cant imagine flak anti-air! So those gifs may explain what im trying to say. Just check this out @RaVaGe v3 rocket launcher has the same issue When YURI REBALANCE PATCH IS ON; WHEN OFF, JUST CHECK THIS OUT;
  12. Hello This file has all Red Alert 2 mission maps. I was thinking that uploading these maps should be useful for map makers to understand basics and complex triggers inside of them and guide them how things were working. if i am breaking rules just warn me and delete this post. Upload reason is there is no one uploaded these maps on the whole internet ever! (or i couldnt find) ra2missionmaps.rar Names of maps (tags) RA2 Allied Mission 1 ---- All01t.map RA2 Allied Mission 2 ---- All02s.map RA2 Allied Mission 3 ---- All03u.map RA2 Allied Mission 4 ---- All04u.map RA2 Allied Mission 5 ---- All05s.map RA2 Allied Mission 6 ---- All06u.map RA2 Allied Mission 7 ---- All07t.map RA2 Allied Mission 8 ---- All08u.map RA2 Allied Mission 9 ---- All09t.map RA2 Allied Mission 10 ---- All10s.map RA2 Allied Mission 11 ---- All11t.map RA2 Allied Mission 12 ---- All12s.map RA2 Training Mission 1 ---- Trn01t.map RA2 Training Mission 1 ---- Trn02t.map RA2 Soviet Mission 1 ---- Sov01t.map RA2 Soviet Mission 2 ---- Sov02t.map RA2 Soviet Mission 3 ---- Sov03u.map RA2 Soviet Mission 4 ---- Sov04s.map RA2 Soviet Mission 5 ---- Sov05u.map RA2 Soviet Mission 6 ---- Sov06t.map RA2 Soviet Mission 7 ---- Sov07s.map RA2 Soviet Mission 8 ---- Sov08u.map RA2 Soviet Mission 9 ---- Sov09u.map RA2 Soviet Mission 10 ---- Sov10t.map RA2 Soviet Mission 11 ---- Sov11s.map RA2 Soviet Mission 12 ---- Sov12s.map
  13. You can set SelfHealing=yes to specific units. also UnitsGainSelfHeal=1 provides self repair aura to vehicles if you attach to any buildings.
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