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cypher

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About cypher

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  1. Here comes a variant of the central america map. It is for 2vs2 or FFA. There are minor balances in this version, so it is more usable in FFA setups (more via git.io/fjafo). [4] central-america-ffa.map
  2. Here comes a new map for a 3 player ffa setup. I always felt that there are not enough maps for this setup (aka canyon fodderism). And I wanted to have a central america map. So I combined both - a 3 player ffa map in central america. All spots are balanced ressourcewise. I hope you have fun with it. [3] central-america-ffa.map SEE LATEST CHANGELOG UNDER https://git.io/fjafo Balance Changes Soviet changes *Added Spy (T3) *Ivan can swim, throw his bombs in little range and is as fast as a seal *Cuba has desolator (terrorist replaced) Ally changes *Patriot Missile has slower Ägais shots (so it's finally useful against mass rocketeer, but hopefully not imba, time will tell) *weakened Ägais dmg a littlebit *France Grand Cannon has build limit of 3 *German Tank destroyer is invisible to radar (Blitzkrieg) Yuri changes *Virus is T3 *Disks can not drain and are a little weaker *Boomer sub is T3 *No grinding (=no clonelab money cheat) *No Yuri MCV in crates New Units Soviet Spy (Soviet, T3) @Kikematamitos
  3. cypher

    PUBG Map

    a shame people don't hype this in this forum - really great idea and good first implementation! thanks for all your great work yosef
  4. nice one, the elite IFV is OP IMHO
  5. good work, as usual
  6. Here comes a new map variant of Europe FFA 4 Players. There are some little balance changes, as seen below: [4] europe ffa (2).map Changes SEE LATEST CHANGELOG UNDER https://git.io/fjafo Balance Changes Soviet changes *Added Spy (T3) *Ivan can swim, throw his bombs in little range and is as fast as a seal *Cuba has desolator (terrorist replaced) Ally changes *Patriot Missile has slower Ägais shots (so it's finally useful against mass rocketeer, but hopefully not imba, time will tell) *weakened Ägais dmg a littlebit *France Grand Cannon has build limit of 3 *German Tank destroyer is invisible to radar (Blitzkrieg) Yuri changes *Virus is T3 *Disks can not drain and are a little weaker *Boomer sub is T3 *No grinding (=no clonelab money cheat) *No Yuri MCV in crates New Units Soviet Spy (Soviet, T3) [4] europe ffa (2).map
  7. How did you create these camera angles? The map looks nice from an aesthetic point of view. The fully bridged pathways to the enemy is sth. I dislike, it limits the tactical depth. But in general : nice one!
  8. how do u do this with the robot tank ? :)) btw i like your dog!
  9. FYI - I liked watching it. https://www.youtube.com/watch?v=KkJwRf6W-4I
  10. I don't want to discredit ravage for his great work, but ravage didn't create these maps you mentionend. He edited them (as said in the credits) to make them more competetive and more balanced.
  11. i've played tons of ffas and never experienced sth similiar.
  12. I think gems would be too much yeah - because the "gem game" is all about the center. I also wouldn't place too much ore between the two spots but more ore mines, like 3 or 4. So it gets much more important in the late game to get out of the base. Early game is about center, late game about ring.
  13. i really like the basic design IMHO there should be some ore fields on contested areas like the beach/sand between two players.
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