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Heavy Rittles

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About Heavy Rittles

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  1. Do as in D2TGP: Buildings are selected from the sidebar and placed first, then they build up in that order, starting from 0 hit points and non-functional until done. This removes instant-finished turrets popping up and makes the UI smoother. Purists might not like it, but I think D2TGP is a great example of how to update the original while retaining the feel of it.
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