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Ndesguise

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  1. I will take these Ideas and put them in action along with the several other mod units I've built under the name of Navatech, then they will at least be out there in maps.
  2. Sedona Pass Rebirth V3.0 Players: 2-6 Size: 125 x 125 Money: 736,475 Game Modes: Standard, Meatgrind, Naval War, Teamgame Author:Ndesguise Buildings on Map: Tech Oil Derricks Tech Airport Tech Secret Lab Tech Machine Shop Civilian Hospital American Air Force Command Headquarters Army Tents Mobile Homes Notes of Interest: Nighthawk Helicopter-Available in Crates Sedona Pass Rebirth V3.0.map
  3. David George1991 Rebirth V2.0 Players: 2-8 Size: 150 x 112 Money: 272,850 Game Modes: Standard, Air War, Naval War, Teamgame Author: Modified By Ndesguise Buildings on Map: Tech Oil Derricks Tech Airport Tech Machine Shop Notes of Interest: Nighthawk Helicopter-Available in Crates Allied Hoovercraft-Available in Crates David George1991 Rebirth V2.0.map
  4. Cliffs Of Madness Rebirth V5.0 Players: 2-8 Size: 120 x 120 Money: 374,425 Game Modes: Standard, Meatgrind, Naval War, Teamgame Author:Ndesguise Buildings on Map: Tech Oil Derricks Tech Airport Tech Secret Lab Notes of Interest: Nighthawk Helicopter-Available in Crates Allied Hoovercraft-Available in Crates Cliffs of Madness Rebirth V5.0.map
  5. Cliffs Of Madness Rebirth V2.0 Players: 2-4 Size: 80 x 80 Money: 202,425 Game Modes: Standard, Meatgrind, Naval War, Teamgame Author: Modified By Ndesguise Buildings on Map: Tech Oil Derricks Tech Airport Tech Secret Lab Notes of Interest: Nighthawk Helicopter-Available in Crates Allied Hoovercraft-Available in Crates Cliffs Of Madness Rebirth V2.0.map
  6. Death Valley Girl Rebirth 2.0 Players; 2-8 Money on Map: 244,125 Map Size W x H: 110x52 Game Mode: Standard, Meatgrind, Nukewar, Airwar, Megawealth, Duel, Cooperative, Teamgame Original Map: Deathvalleygirl (2-6) Edited by NDesguise April 2019 Major change in map: Added 2 additional waypoints increasing map to 8 players Added a slight amount of additional ore Buildings on map: Tech Oil Derricks Tech Machine Shop Special interest notes: Added Oil Derricks Death Valley Girl Rebirth 2.0.map
  7. Death Valley Girl Rebirth 1.2 Players; 2-8 Money on Map: 295,475 Map Size W x H: 100x85 Game Mode: Standard, Meatgrind, Nukewar, Airwar, Megawealth, Duel, Cooperative, Teamgame Original Map: Deathvalleygirl (2-6) Edited by NDesguise April 2019 Major change in map: Added 2 additional waypoints increasing map to 8 players Added a slight amount of additional ore The map was enlarged from 65 high to 85 to provide for additional bases Buildings on map: Tech Oil Derricks Tech Machine Shop Special interest notes: Change in Cliffs Change of Base Locations for Bases 7 & 8 Death Valley Girl Rebirth 1.2.map
  8. Death Valley Girl Rebirth 1.1.map Players; 2-8 Money on Map: 295,475 Map Size W x H: 100x85 Game Mode: Standard, Meatgrind, Nukewar, Airwar, Megawealth, Duel, Cooperative, Teamgame Original Map: Deathvalleygirl (2-6) Edited by NDesguise April 2019 Major change in map: Added 2 additional waypoints increasing map to 8 players Added a slight amount of additional ore The map was enlarged from 65 high to 85 to provide for additional bases Buildings on map: Tech Oil Derricks Tech Machine Shop Special interest notes: Removed Tech Airport
  9. Cold Sweat Rebirth 2.0 Players: 2 Size: 50 x 75 Money: 67,875 Game Modes: Standard, Meatgrind Edited By: Ndesguise Remake of an old map. Only edits I made to this map was repair a couple cliffs and ramps, Increased Map Size from 27x75 to 50x75, Added a Secret Lab. Took the build option for shipyards out since they are not needed. Buildings on Map: Tech Oil derricks Tech Airports Tech Machine Shops Tech Outpost Tech Secret Lab Bunkers Tents Civilian Structures Cold Sweat Rebirth 2.0.map
  10. Death Valley Girl 1.0 Rebirth Players; 2-8 Money on Map: 295,475 Map Size W x H: 100x85 Game Mode: Standard, Meatgrind, Nukewar, Airwar, Megawealth, Duel, Cooperative, Teamgame Original Map: Deathvalleygirl (2-6) Edited by NDesguise April 2019 Major change in map: Added 2 additional waypoints increasing map to 8 players Added 4 Oil Derricks Added a slight amount of additional ore The map was enlarged from 65 high to 85 to provide for additional bases Buildings on map: Tech Oil Derricks Tech Machine Shop Tech Airport Special interest notes: Death Valley Girl 1.0 Rebirth.map
  11. 3 Map zip pack 1. Mirage O' Death Rebirth Players; 2-6 Money on Map: 717,350 Map Size W x H: 89x150 Game Mode: Standard Rebirth of an Original Map: Mirage O' Death (2-6) Posted June 2002 Edited by NDesguise April 2019 Nothing changed from original map. Buildings on map: Tech Oil Derricks Soviet Nuclear Power Plant Prism Towers Patriot Missile Sites Special interest notes: Several locations where Iron Curtain Effect happens on ground in map. Map has a maze type effect with the many cliffs & valleys. Basically line up and fight. 2. Mirage O' Death 1.0 Limited Air Support Players; 2-6 Money on Map: 717,350 Map Size W x H: 89x150 Game Mode: Standard Original Map: Mirage O' Death (2-6) Posted June 2002 Edited by NDesguise April 2019 Major change in map: Limited air support, unit build quantities restricted Rocketeers Black Eagles Orcas - Falcons Kirovs Flying Disk Siege Choppers Buildings on map: Tech Oil Derricks Soviet Nuclear Power Plant Prism Towers Patriot Missile Sites Special interest notes: Several locations where Iron Curtain Effect happens on ground in map. Map has a maze type effect with the many cliffs & valleys. Basically line up and fight. 3. Mirage O' Death 1.1 Ground Attack Players; 2-6 Money on Map: 717,350 Map Size W x H: 89x150 Game Mode: Standard Original Map: Mirage O' Death (2-6) Posted June 2002 Edited by NDesguise April 2019 Only major change from original map is NO air support This map is Tanks&Troops. No air support units: Rocketeers Black Eagles Orcas - Falcons Kirovs Flying Disk Siege Choppers Buildings on map: Tech Oil Derricks Soviet Nuclear Power Plant Prism Towers Patriot Missile Sites Tech Secret Lab Special interest notes: Several locations where Iron Curtain Effect happens on ground in map. Map has a maze type effect with the many cliffs & valleys. Basically line up and fight. Paradrop Special is Construction Yard Super Weapon. Mirage O' Death.zip
  12. https://www.youtube.com/watch?v=EN9LO8i2Wx8 Recorded by StarTube March #, 2019
  13. 4 Horseman Reborn Players: 2-4 Size: 100 x 80 Money: 2,394,350 Game Modes: Standard, Megawealth, Teamgame Edited By: Ndesguise Remake of an old map. The only edits I made were to repair the cliffs that were hacked up, and I changed the ramps from a 2 cell ramp to 5 cells. This gives you a chance to get up and down ramps a little more fairly. I also did away with the depressions located at the real of the bases, as I saw no reason to be there. This map is just loaded with ini edits I can't even post them, without just copying the code Then a lot wouldn't understand it anyways. I will give you this the Allied MCV has a speed of 20, while the Soviet & Yuri Mcv still move at about 4 as the game rules states, so the allied unit will move a lot faster to get you out to the Gems. I tppk out the build options for shipyards as they are not needed in this map. Notes of Interest: Bases 1&4 have a small amount of gems on them, Bases 2&3 have not got a single gem, Base 3 also has the farthest distance to move for Gems think about that MCV speed now. Build Speed Modifier=0.001 Refund Percent is 1000000% So sale something. 4 Horseman Reborn.map
  14. Cold Sweat Reborn Players: 2 Size: 28 x 75 Money: 67,875 Game Modes: Standard, Meatgrind Edited By: Ndesguise Remake of an old map. Only edits I made to this map was repair a couple cliffs and ramps, added 2 squares to width in doing so. Took the build option for shipyards out since they are not needed. Buildings on Map: Tech Oil derricks Tech Airports Tech Machine Shops Tech Outpost Bunkers Tents Civilian Structures Cold Sweat Reborn.map
  15. City of Gold - BCRaveD Reborn Players: 2-6 Team Play 3 x 3 Size: 110 x 110 Money: 346,125 Game Modes: Standard, Meatgrind, Cooperative, Teamgame Edited By: Ndesguise All I did was remake the Cliffs, Bridges, Shore Lines, and change to Gold Ore from Gems. The cliffs, ramps, bridges & Shore were not all properly aligned showed several errors in the finished map also made it hard to enter some buildings. Several locations made it either hard/impossinle to harvest Gold. With the edits someone had previously done with adding or changing to Gems the map held over 2 million, by changing to gold should make a little more competitive. Good Luck All Remake of an old map. City of Gold - BCRaveD Buildings on map: Tech Oil Derricks Tech Airport Tech Machine Shop Tech Civilian Hospital Tech Secret Labs Tech Power Plants Bunkers Civilian Structures Notes of Interest: NightHawk Helicopter is a Crate Goodie City of Gold - BCRaveD Reborn.map
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