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Ndesguise

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About Ndesguise

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    Technician

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  1. https://www.youtube.com/watch?v=EN9LO8i2Wx8 Recorded by StarTube March #, 2019
  2. 4 Horseman Reborn Players: 2-4 Size: 100 x 80 Money: 2,394,350 Game Modes: Standard, Megawealth, Teamgame Edited By: Ndesguise Remake of an old map. The only edits I made were to repair the cliffs that were hacked up, and I changed the ramps from a 2 cell ramp to 5 cells. This gives you a chance to get up and down ramps a little more fairly. I also did away with the depressions located at the real of the bases, as I saw no reason to be there. This map is just loaded with ini edits I can't even post them, without just copying the code Then a lot wouldn't understand it anyways. I will give you this the Allied MCV has a speed of 20, while the Soviet & Yuri Mcv still move at about 4 as the game rules states, so the allied unit will move a lot faster to get you out to the Gems. I tppk out the build options for shipyards as they are not needed in this map. Notes of Interest: Bases 1&4 have a small amount of gems on them, Bases 2&3 have not got a single gem, Base 3 also has the farthest distance to move for Gems think about that MCV speed now. Build Speed Modifier=0.001 Refund Percent is 1000000% So sale something. 4 Horseman Reborn.map
  3. Cold Sweat Reborn Players: 2 Size: 28 x 75 Money: 67,875 Game Modes: Standard, Meatgrind Edited By: Ndesguise Remake of an old map. Only edits I made to this map was repair a couple cliffs and ramps, added 2 squares to width in doing so. Took the build option for shipyards out since they are not needed. Buildings on Map: Tech Oil derricks Tech Airports Tech Machine Shops Tech Outpost Bunkers Tents Civilian Structures Cold Sweat Reborn.map
  4. City of Gold - BCRaveD Reborn Players: 2-6 Team Play 3 x 3 Size: 110 x 110 Money: 346,125 Game Modes: Standard, Meatgrind, Cooperative, Teamgame Edited By: Ndesguise All I did was remake the Cliffs, Bridges, Shore Lines, and change to Gold Ore from Gems. The cliffs, ramps, bridges & Shore were not all properly aligned showed several errors in the finished map also made it hard to enter some buildings. Several locations made it either hard/impossinle to harvest Gold. With the edits someone had previously done with adding or changing to Gems the map held over 2 million, by changing to gold should make a little more competitive. Good Luck All Remake of an old map. City of Gold - BCRaveD Buildings on map: Tech Oil Derricks Tech Airport Tech Machine Shop Tech Civilian Hospital Tech Secret Labs Tech Power Plants Bunkers Civilian Structures Notes of Interest: NightHawk Helicopter is a Crate Goodie City of Gold - BCRaveD Reborn.map
  5. For Advance Players NO Cry Babies Reborn 3.0 Players: 2-4 Size: 50 x 50 Money: 1,599,400 Game Modes: Standard, Meatgrind, Duel, Teamgame Edited By: Ndesguise Remake of an old map. Build Speed Modifier is a varied time between 0.1-0.3 All the Modifications to build speed, and units removed for a straight clean game. For Advance Players NO Cry Babies Reborn 1.0 The modifications have been modified in For Advance Players NO Cry Babies Reborn 2.0 The modifications are completely restored in For Advance Players NO Cry Babies Reborn 3.0 Modified Units Other than Name only: [DESO] Owner=Russians,Confederation,Africans,Arabs,Alliance,Americans,Germans,British Prerequisite=RADAR RequiredHouses=Arabs,Americans,Alliance,Germans,British,Africans,Confederation,Russians BuildTimeMultiplier=0.3 [ORCA] ROT=6 Speed=16 SelfHealing=yes BuildTimeMultiplier=0.1 [SHK] Owner=Russians,Confederation,Africans,Arabs,YuriCountry Prerequisite=BARRACKS RequiredHouses=Africans,Arabs,Confederation,Russians,YuriCountry BuildTimeMultiplier=0.3 [SNIPE] Speed=6 Primary=AWPE RequiredHouses=British,French ImmuneToPsionics=yes BuildTimeMultiplier=0.2 ImmuneToPsionicWeapons=yes [SPY] Owner=British,French,Germans,Americans,Alliance,Africans,Arabs,Confederation,Russians,YuriCountry Speed=7 Prerequisite=RADAR RequiredHouses=Americans,Alliance,French,Germans,British,Africans,Arabs,Confederation,Russians,YuriCountry ImmuneToPsionics=yes BuildTimeMultiplier=0.1 ImmuneToPsionicWeapons=yes For Advance Players NO Cry Babies Reborn 3.0.map
  6. For Advance Players NO Cry Babies Reborn 2.0 Players: 2-4 Size: 50 x 50 Money: 1,599,400 Game Modes: Standard, Meatgrind, Duel, Teamgame Edited By: Ndesguise Remake of an old map. Build Speed Modifier=0.1 All the Modifications to build speed, and units removed for a straight clean game. For Advance Players NO Cry Babies Reborn 1.0 The modifications have been modified in For Advance Players NO Cry Babies Reborn 2.0 The modifications are completely restored in For Advance Players NO Cry Babies Reborn 3.0 Modified Units: [DESO] Owner=Russians,Confederation,Africans,Arabs,Alliance,Americans,Germans,British Prerequisite=RADAR RequiredHouses=Arabs,Americans,Alliance,Germans,British,Africans,Confederation,Russians [ORCA] ROT=6 Speed=16 SelfHealing=yes [SHK] Owner=Russians,Confederation,Africans,Arabs,YuriCountry Prerequisite=BARRACKS RequiredHouses=Africans,Arabs,Confederation,Russians,YuriCountry [SNIPE] Speed=6 Primary=AWPE RequiredHouses=British,French ImmuneToPsionics=yes ImmuneToPsionicWeapons=yes [SPY] Owner=British,French,Germans,Americans,Alliance,Africans,Arabs,Confederation,Russians,YuriCountry Speed=7 Prerequisite=RADAR RequiredHouses=Americans,Alliance,French,Germans,British,Africans,Arabs,Confederation,Russians,YuriCountry ImmuneToPsionics=yes ImmuneToPsionicWeapons=yes For Advance Players NO Cry Babies Reborn 2.0.map
  7. For Advance Players NO Cry Babies Reborn 1.0 Players: 2-4 Size: 50 x 50 Money: 1,599,400 Game Modes: Standard, Meatgrind, Duel, Teamgame Edited By: Ndesguise Remake of an old map. All the Modifications to build speed, and units removed for a straight clean game. The modifications have been modified in For Advance Players NO Cry Babies Reborn 2.0 The modifications are completely restored in For Advance Players NO Cry Babies Reborn 3.0 For Advance Players NO Cry Babies Reborn 1.0.map
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