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nonName

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  1. Updated to v9.46 Rocketeers train limit reduced from 21 to 10 Rocketeers damage increased from 7400 to 14800 (x2) Cost of rocketeers increased from $10000 to $20000 Lighthouse is no longer immune Mayan Pyramid cost reverted back to $250000 Mayan Pyramid and Lighthouse are now repairable
  2. Updated to v9.37 1- Demobombs (Demotrucks) now deal x5 damage against buildings upon explosion. 2- A secondary weapon has been added to Kirovs. 3- 20mm Rapid Fire (Battle Fortresses) damage has been increased from 90 damage → 150 damage. 4- Siege Chopper is now a special 1-unit that can be trained. Cost: $1000000. 5- Rocketeers have been added to the Barracks as a replacement for Siege Choppers. 6- Psychic Tower disk laser damage has been changed from 7800 damage → 9800 damage (this also applies to the Flying Disks wave).
  3. Is it me or does cncnet client look better than ever right now?
  4. Updated to v9.25 1 - Mayan pyramid building is no longer immune 2- Lighthouse ROF (Rate Of Fire) increased from 1000 -> 2000 (nerfed)
  5. 28/7/2026 X-Arena Tower Defense v9.11 [Final version] [MAP] updated to X-Arena Tower Defense v9.24 [Final version] [MAP] A few balance edits and fixes: 1- Oil derrick cash given per 17 frames increased from 13 --> 15. 2- A recent issue where Flak Cannon and Patriot Missile secondary weapon stopped attacking is now fixed by adding primary weapon. 3- Power plants power increased from 1000 --> 2000. 4- All enemy tanks now have tracked=no added to them in an attempt to fix the cell occupancy bug in which tanks get stuck on an empty cell and don't progress forward 5- Battle fortress tanks now deal x3 dmg / [20mmRapid] changed from 30 dmg --> 90 dmg. 6- Mayan pyramid tower cost decreased from $250000 --> $200000. 7- Tesla troopers are no longer immune. 8- 2 codes have been added to the final boss wave "Kirov Airship" to prevent siege choppers from blocking their path OpportunityFire=yes DistributionFactor=0.01
  6. Updated to version 2.48 - final boss (chrono commando) chrono weapon damage increased from 220 to 250 (Elite) - Chrono legionnaires HP Increased from 7000 to 9000
  7. Updated to version 2.47 - final boss (chrono commando) chrono weapon damage increased from 80 to 100 (Normal) 180 to 220 (Elite) - Only 2 chrono legionnaires will spawn at random times on each lane instead of 6 or 8 - Chrono legionnaires HP changed from 12000 to 7000
  8. Updated to version 9.75 Dogs removed from soviet side
  9. Another version of DotF Fortress towers are replaced with battle labs so that the game can end faster. That's it DotF-v9.75.map
  10. Map edited to v9.3 - There was a problem where the elite v3 attack players and then stop attacking [Fixed]
  11. Map changed to v9.2 - Iron Curtain HP increased from 13500 to 15000. This is the last update for this map..... maybe.
  12. Map edited to v8.8 - Changed spawning time for brute waves.
  13. Map edited to v8.7 - Iron prison HP increased from 12000 to 13500. - Changed spawning time for some waves.
  14. Map edited to v8.6 - Changed spawning time for some waves.
  15. Map edited again to v8.5 - Brute HP decreased from 200 to 125.
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