CCCP84 Posted May 13, 2020 Share Posted May 13, 2020 I ran into a problem. When changing any infantry parameter, the infantryman is not displayed correctly in the vehicle or building. When in the building instead of a miniature of a little man, a small square is displayed. In a helicopter, a spy is displayed on the contrary as a miniature of a man. These properties differ for the YR and RA2 modes(different colors and types). But everywhere is wrong. At the same time, for same unit, pips colors are different for different vehicles or buildings. Complete nonsense. Has anyone come across this? Is it solvable? The Pip=(color) parameter does not work. Link to comment Share on other sites More sharing options...
Bobble Posted May 13, 2020 Share Posted May 13, 2020 Set up your pips. https://www.modenc.renegadeprojects.com/Pip 1 Link to comment Share on other sites More sharing options...
CCCP84 Posted May 14, 2020 Author Share Posted May 14, 2020 thanks! OccupyPip=(color) and Pip=(color) solved the problem. There is a link to the description of this bug: https://www.modenc.renegadeprojects.com/Pip_Distortion_Bug Link to comment Share on other sites More sharing options...
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