Jacko Posted April 7, 2013 Posted April 7, 2013 Sure I have not heard many say this, but is it possible to get the EVA from Tiberian Dawn on Red Alert? I much preferred it and would go awesomely with my crude 'mod' that turns Red Alert into something like Tiberian Dawn...
Jacko Posted April 7, 2013 Author Posted April 7, 2013 thats not very helpful I already made the mod, it is simple and made form Rules.ini and Aftermth.ini with unit properties changed where they needed it, which is what I want rather than having to distribute another version of RA to my friends... I was just wondering if EVA could be moved, thats it really.
Allen508 Posted April 7, 2013 Posted April 7, 2013 If you want you can convert the TD EVA to RA. The speech.mix has the sound for the EVA for TD and RA. (The Red Alert speech.mix is packed into the RedAlert.mix) The file names are not the same to you can't copy the TD speech.mix to RA. You will have to take each .aud out and change them to the right names for RA1 than pack them into a mix file. I found it lacking for RA over all so I used the Tib Sun EVA. Here is the Tib Sun EVA from Red Dawn. Drop the SC-EVA into your Red Alert folder and your done! TS_EVA_for_RA1.zip
Jacko Posted April 7, 2013 Author Posted April 7, 2013 that's awesome. from TD what files were missing though? (I can think of Spy Plane)
Allen508 Posted April 7, 2013 Posted April 7, 2013 This is from Red Dawn as is. Some sound are off for Red Alert. I can see if I can make some to fit better for RA1. The TD EVA lacks all of the timer count downs, Primary objective, secondary objective, etc.
Jacko Posted April 8, 2013 Author Posted April 8, 2013 ah yes of course. very nice job with the TS eva though
Allen508 Posted April 8, 2013 Posted April 8, 2013 The best source for a C&C95 like EVA that would work well in RA1 is the RA2/YR EVA I think.
Jacko Posted April 8, 2013 Author Posted April 8, 2013 I made a collection of the convertible sounds files, but when I try to apply it it does not work... do ALL speech files need to be compensated for or can a few be added with gaps left around? EDIT: when renaming it to speech .mix NO speech is produced... interesting
Allen508 Posted April 8, 2013 Posted April 8, 2013 All sounds have to be .aud format the game can't use any other for sounds. The also have to be put into a mix file.
Jacko Posted April 8, 2013 Author Posted April 8, 2013 I put it into a sc-eva like your TS write-over I renamed the files to the ones in there, assuming that's what they needed to be.
Jacko Posted April 8, 2013 Author Posted April 8, 2013 It was an .aud file I renamed the .aud files so RA used them, as they were extracted from TD itself I renamed the .mix file but that shouldn't cause a problem
Allen508 Posted April 8, 2013 Posted April 8, 2013 You don't need to rename or remove the old/stock speech.mix. You need to leave the old speech.mix alone.
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