Snijboer Posted December 30, 2013 Share Posted December 30, 2013 The wave file is fine, but i can't drag it inside the allies.mix folder while using XCC Mixer. Why can't i do it? I saw a tut replacing a sound. right here: http://www.sleipnirstuff.com/forum/viewtopic.php?f=83&t=16196 What did i miss? Thanks! Link to comment Share on other sites More sharing options...
Iran Posted December 30, 2013 Share Posted December 30, 2013 You can't edit MIX files inside MIX files. You need to extract the MIX file, then edit it. Then you need to place the MIX file in the MIX file it was extracted from again. Link to comment Share on other sites More sharing options...
Snijboer Posted December 30, 2013 Author Share Posted December 30, 2013 You can't edit MIX files inside MIX files. You need to extract the MIX file, then edit it. Then you need to place the MIX file in the MIX file it was extracted from again. Sorry, i need to extract the allies.mix file, right? For almost 2 hours figuring out how to put AUD files in the allies.mix file i've finally done it. But now there is another problem.... When :Copy as AUD: it will give a .aud behind the filename. As the original sound file from the MAIN.mix is this for example: Affirm1.V00. My sound name is this: Affirm1.V00.aud, and i can't remove this .aud or else it gives me to "Rename: If you change a filename extension, the file might become unstable." and i can't turn this OFF. Link to comment Share on other sites More sharing options...
Allen262 Posted December 31, 2013 Share Posted December 31, 2013 The warning is from Windows telling you that you are changing the file extension from one it knows and has a program to open it with to another file extension. If you going to replace Affirm1.V00 you will need to make an new .aud by use of Copy as AUD than change the file extension from .aud to .v00. When the warning pops up click OK and things will be fine. Link to comment Share on other sites More sharing options...
Snijboer Posted December 31, 2013 Author Share Posted December 31, 2013 The warning is from Windows telling you that you are changing the file extension from one it knows and has a program to open it with to another file extension. If you going to replace Affirm1.V00 you will need to make an new .aud by use of Copy as AUD than change the file extension from .aud to .v00. When the warning pops up click OK and things will be fine. Removed the .aud from the files and it worked!! The sounds ingame could be heard! Thanks! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now