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Aquel

Véhicles Graphics

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That, um, looks like you made your graphics in purple, but you did not use my purple palettes to convert these graphics to SHP.  O_o

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I did use your palette...

Probably messed up somewhere else :ranting:...

 

I've been tryning but I still got the same result...

Here is the last .png I have. It should be using the purple palette.

But when I try to make it back to CC palette (temp.pal) the player color isd purple.

 

Can you help?

a10_bis.png.889cf8c9d5cf97735ac03ec3f3e078b8.png

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I did use your palette...

Probably messed up somewhere else :ranting:...

I've been tryning but I still got the same result...

Here is the last .png I have. It should be using the purple palette.

But when I try to make it back to CC palette (temp.pal) the player color isd purple.

 

Can you help?

a10_bis.png.962536495c6007d49b28d3232a595dc9.png

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But when I try to make it back to CC palette (temp.pal) the player color isd purple.

There's your problem. You try to change the palette. Don't do that. The palette is fine. C&C SHP files don't contain colours anyway. They just store palette indices, not the colours on them, and getting that right is exactly what my palette does. Convert it from this image straight to SHP and it works.

 

I converted it without any problems, using the method described in my tutorial here.

 

The rotation is a bit shaky, though. You need to center that around one point.

A10.zip

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But when I try to make it back to CC palette (temp.pal) the player color isd purple.

There's your problem. You try to change the palette. Don't do that. The palette is fine. C&C SHP files don't contain colours anyway. They just store palette indices, not the colours on them, and getting that right is exactly what my palette does. Convert it from this image straight to SHP and it works.

 

I converted it without any problems, using the method described in my tutorial here.

 

The rotation is a bit shaky, though. You need to center that around one point.

 

I got it working... XD XD XD XD XD

Well at least for the VBL. But I need to center it good. :P

Thanks so much  for the help!

I found out that I had to make the palet conversion in purple ccwinter palette.

I'll post the SHP as soon as I can.

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I found out that I had to make the palet conversion in purple ccwinter palette.

Ummm... what? O_o

After you start using the purple palette, you don't need any palette conversion at all!

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I found out that I had to make the palet conversion in purple ccwinter palette.

Ummm... what? O_o

After you start using the purple palette, you don't need any palette conversion at all!

 

Well I did... and it worked!

after using Gimp I opened XCC mixer and then ctrl+p and select ccpwconv.pal. Then I followed the procedure and it worked.

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Hello there.

 

I've been making some new vehicles.

The Alphajet was to tiny si replaced it with a tornado jet. I feel it would be more like the A10.

I've also been replacing the bradley nod light tank by the tank killer centauro. But it is bugging a little since the turret on this tank is on the rear of the vehicle.

Anyway here are the .png for this 2 vehicles there not finished yet... Sorry you'll have to be more patient. I'm also working on matching the png for the VBL and the alphajet so it would be better.

I tried to represent the NATO camo pattern, but I'm not completly satified for it so expect this vehicles to be redrawn.

I'll post the icons as soon as possible.

Good game to all.

new_a10.png.41ed92c49fd43888a122a667c1c3f6c7.png

ltnk_NATO.png.27d5530b212f3da16903c8a11217389a.png

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Camo patterns don't really look good ingame... there's a reason WW didn't bother with such details. They went for distinct recognizability of the units instead.

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