Blade Posted January 7, 2015 Share Posted January 7, 2015 So I figured out what the unknown filenames are in local.mix, they are all called hole####.lut. I've attached an updated global mix database.dat that contains the names (also contains my previous update with sole survivor file names too). I'm guessing these are some kind of precalculated lookup files for translating the pixels in the chrono vortex or something given the name. global_mix_database.dat.zip Link to comment Share on other sites More sharing options...
Iran Posted January 7, 2015 Share Posted January 7, 2015 It's used by ChronalVortexClass::Render(void) Link to comment Share on other sites More sharing options...
Nyerguds Posted January 8, 2015 Share Posted January 8, 2015 Oooh. You got their names? Cool Link to comment Share on other sites More sharing options...
Blade Posted January 8, 2015 Author Share Posted January 8, 2015 Yeah, it's a string in the exe, I'm surprised they went undocumented for so long. Link to comment Share on other sites More sharing options...
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