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GDI Buildings and Units


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lables.png

 

The GDI Adv Radar

 

Name=Comms Tower

Prerequisite=PROC

Cost=1000

Strength=1000

Gives Radar

 

Can be upgraded with

An Ion Cannon uplink,

A Hunter Seeker Node and

A Threat Rating Node.

 

The Dropship Bay

 

comming soon

 

The Command Center

 

Name=Command Center

Prerequisite=GATECH

Cost=2000

Strength=1000

SuperWeapon=DropPodSpecial

 

unlocks upper tier units and structures

 

The Kodiak

 

comming soon

 

as time goes on ill post information in this topic about the buildings and there abilitys

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  • 3 weeks later...

spyandcommand.png

 

A GDI Command centre has been infiltrated by a nod spy

 

The spy in question managed to get away with several important GDI record files and Data Disks

one such Document is shown.

******* Official GDI document*********

For the eyes of the commander only

 

Content

 

1.1 Information on the Dropship Bay

1.2 Information on the spot light tower

1.3 Information on the new “Dronesâ€

2 Notes on the cancellation of Project Firestorm

3 GDI  Security Breach

 

 

=================================

 

1.1

As you may be aware commander the increased use of dropships has lead to the introduction of specially build air fields and makeshift dropship landing pads. In order to cut logistical headaches and decrease the work load on the all ready hard working communication towers and GDI uplink towers our engineers have come up with a better solution, The Dropship Bay. This all in one building has the facility’s to not only accommodate dropships to land and drop off vital supplies but also to take the strain of comm.‘s towers in terms of managing what’s in the sky and  keeping track of orders. This building comes with a price tag of around  2000 Credits which although large doesn’t really matter when a mammoth MK2 can be shipped to you for 3000 Credits rather than built in one of your weapons factory’s  for 5000 Credits. Supply routes need to be properly established in order to be able to ship in every unit to your dropship bays which can take a long time, meaning supply routes will often not be established until the end of random skirmishes. As for the issue of ion storms, we are still working on perfecting ion storm travel. unlike smaller aircraft larger and more sophisticated  aircraft like the dropship and the orca LRB are affected not by the dust and tiberium particles but by frequent lightning strikes which is often more fatal to aircraft than the dust. You will be posted on any further improvements.

For more information on the ion storm matter look up files regarding the Scrin Crash Dropship accident.

 

1.2

Thanks to nod engineers for building and our fine chaps for capturing the plans, we have managed to allow search light towers to be build able to commander. The search light tower houses as the name suggests a search light to help spot approaching enemy’s and an alarm to alert our boys to them. These towers are more useful in the darker hours of the day, however do not under estimate them in daylight. Several of these towers can all ready be found in big GDI installations and also found in Nod installations after the original plan were stolen from us.

 

1.3

Attached to this Document are the schematics for the new “Drone“. This units is basically a Controllable Hunter seeker.. While lacking in the intelligent computer used to guide the HS, this unit is still to be feared with a bigger explosive payload comparable to the Nod Ic** *** **** *** ability to carry ******* ****** systems **** ****** **** ……..

 

================================

 

I am sorry to report this is all I managed to gather in the time given, I believe however after this mission, there is a wealth of Data waiting to be accessed  if only we could get a spy in to one of the GDI uplink centres in the larger GDI complexes.

 

Kane lives in death.

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  • 8 years later...

That Radar is buildable now in cncnet TS!!  just copy this code into ur map:

[GARADR]
Name=GDI Radar Center
Image=GACOMM
Upgrades=2

[GARADR1]
Cost=0
Name=Drop Pod Node
Armor=wood
Owner=GDI,Nod
Power=0
Sight=1
Crewed=no
Points=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
TechLevel=-1
Capturable=no
AIBuildThis=no
SuperWeapon=DropPodSpecial
ThreatPosed=0
Prerequisite=GARADR
PowersUpToLevel=-1
PowersUpBuilding=GARADR

[GARADR2]
Cost=0
Name=Hunter Seeker Controller
Armor=wood
Owner=GDI,Nod
Power=0
Sight=1
Crewed=no
Points=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
TechLevel=1
Capturable=no
AIBuildThis=no
SuperWeapon=HuntSeekSpecial
ThreatPosed=0
Prerequisite=GARADR
PowersUpToLevel=-1
PowersUpBuilding=GARADR

[GARADR3]
Cost=0
Name=Ion Cannon uplink
Armor=wood
Owner=GDI,Nod
Power=0
Sight=1
Crewed=no
Points=0
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
TechLevel=1
Capturable=no
AIBuildThis=no
SuperWeapon=IonCannonSpecial
ThreatPosed=0
Prerequisite=GARADR
PowersUpToLevel=-1
PowersUpBuilding=GARADR

[BuildingTypes]
201=GARADR1
202=GARADR2
203=GARADR3

[Animation]
901=GARADR1
902=GARADR2
903=GARADR3

 

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