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faster tiberium regrow?


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ehh? What gave you the idea you could change an obvious pure game logic in a map?


If you're trying to say "plz put a mission option in 1.06C to enable faster tib growth", then just SAY so. The answer would still be "I don't have a clue how to do that", though. Maybe the Overrun option could help in that aspect though... if it disables spawning, it should be referenced in the spawning code somewhere, after all...

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