Melonenmann Posted January 1, 2010 Share Posted January 1, 2010 Hello CnC Comunity, I proudly present you my first Multiplayer CnC1 map ever: Tiberium Village When i made the map i had the aim that it becomes a more or less good looking map, but the map also had to be balanced without to much symetric areas. So please Critizise my map to make it a nice and balanced map. (only good Critic allowed, when somone has a bad critic for me, i will find out where he lives and bash him ) Edit: I add a new version of the map, becouse i modified the civillians in the Village to stop the fast dying of them, and i renamed the zip file correctly to Tiberium Village. Tiberium_Village.zip Link to comment Share on other sites More sharing options...
Aro Posted January 7, 2010 Share Posted January 7, 2010 Very nice map, the bases are too close together for my liking though. Link to comment Share on other sites More sharing options...
Melonenmann Posted January 7, 2010 Author Share Posted January 7, 2010 Very nice map, the bases are too close together for my liking though. Thanks for your feedback Aro. Yeah especially start points 1 and 2 are a bit close together, maybe i fix that in the next version. The problem was that i first build the Village and the rivers and not till then thinking about starting points and balance :roll: Link to comment Share on other sites More sharing options...
Nyerguds Posted January 8, 2010 Share Posted January 8, 2010 Hmm... that T in the middle still isn't correct... and neither is its left-hand end. You clearly see that end is cut off at the top. Link to comment Share on other sites More sharing options...
MrFlibble Posted January 8, 2010 Share Posted January 8, 2010 Hmm... that T in the middle still isn't correct... and neither is its left-hand end. You clearly see that end is cut off at the top. I think that's because of the crops field image being right next to the road. Anyway, the map looks nice on the whole, but I think it's noticeable that some areas have concentrations of buildings, trees, cliffs and other doodads while other areas are almost completely devoid of any detail (like the down left corner). And you could at least place some snow patches in the areas where the bases will be, for some variety. Link to comment Share on other sites More sharing options...
Nyerguds Posted January 8, 2010 Share Posted January 8, 2010 I was talking about the cliffs... though that T road is technically also cut off; that type of road goes on to the south-west, not to the south. But that doesn't really look bad imo. Link to comment Share on other sites More sharing options...
MrFlibble Posted January 10, 2010 Share Posted January 10, 2010 The cliffs look fine to me, although there are too few to my liking... Link to comment Share on other sites More sharing options...
Nyerguds Posted January 10, 2010 Share Posted January 10, 2010 well you never made C&C maps, have you? There are pretty tight rules to what you should use for connections and endings. Link to comment Share on other sites More sharing options...
MrFlibble Posted January 14, 2010 Share Posted January 14, 2010 well you never made C&C maps, have you? Hey, that was almost rude (I did a couple of maps, and you won't find any out-of-place cliff tiles there). Now I noticed the wrong cliff portions too: it was just that I concentrated my attention on the top part of the map first. Link to comment Share on other sites More sharing options...
Nyerguds Posted January 15, 2010 Share Posted January 15, 2010 Ah sorry, I really didn't know. You're "the Dune II guy" to me Link to comment Share on other sites More sharing options...
MrFlibble Posted January 17, 2010 Share Posted January 17, 2010 Come on, you played some of my missions yourself and commented on them back when I uploaded them at the PPM Forums Link to comment Share on other sites More sharing options...
Nyerguds Posted January 17, 2010 Share Posted January 17, 2010 Ahh yes... Winter of Discontent is pretty awesome Link to comment Share on other sites More sharing options...
MrFlibble Posted January 18, 2010 Share Posted January 18, 2010 Glad you like it, thanks Sorry for steering the whole discussion off-topic though Link to comment Share on other sites More sharing options...
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