Aro Posted January 6, 2010 Share Posted January 6, 2010 Tools Required: XCC Mixer, Photoshop, OSHPBuilder. Making your own custom billboards is actually really easy though it looks like a pretty complicated thing to do. If you want to make your own custom billboards, this tutorial should give you a good understanding on how to do it (You need some basic Photoshop knowledge). This is my personal favorite method for performing this task, a lot of people prefer other methods but I find this one much easier, moving along Step 1: Start by opening your XCC Mixer >> TIBSUN.MIX >> ISOTEMP.MIX and then extract a Billboard. Open the billboard up in the OSHPBuilder so now you have all four frames set and ready (Your healthy state, damaged state and the shadow frames). Once you've done this, remember to set the correct palette and Zoom level, then take a screen shot of the Billboard and crop it in MS Paint or some other program. If you don't want to take a screen shot etc. You can use this billboard base: Step 2: Once you've got a billboard base to work with, Open up Photoshop and open your billboard base. Remember: Get an image you want to put on the billboard. Once you've got your billboard set up and the image you'd like to put on the billboard, Scale the image down so it'll fit the billboard. Step 3: Now that you've done that, copy and paste your scaled down image onto the billboard base, but remember to paste it as a new layer, not merged. Once done, move it into position and fix up any scaling errors there may be. Step 4: Now that your image is scaled down correctly, its time to put it into the correct perspective. Go to the perspective tool in Photoshop and move your image around so it fits the billboard perfectly, if you can't get it right, just get it as close as possible and touch up your billboard In Photoshop afterwards. Step 5: Once your happy with your billboard in Photoshop (And are certain that you're happy about it) merge the layers together, then select the whole of the billboard (and the blue background (This is required if you're using IsoTem.pal)). Now you go back to OSHPBuilder where the billboard you extracted (and is in the correct palette) should be, select it and hit CTRL and V, your billboard image from Photoshop should be pasted into the OSHPBuilder now. Don't forget to make sure your billboard is centered and aligned to the grid properly. Step 6: Now touch up the damage frames and the shadow frames in OSHPBuilder so it matches your image on the healthy frame. Once done save your billboard. If you've followed this tutorial correctly your billboard should be in the correct position, which will avoid positioning and shadow errors (which is why I you should use the billboard extracted from TIBSUN.mix as a base and my image above as your Photoshop base). Once done, put your billboards in-game and enjoy. If you don't know how to put things In-game, look up XCC Mixing. (In the picture above, the palette you can see is NOT the palette set for the billboards, use Isotem.pal) - Aro Link to comment Share on other sites More sharing options...
Nyerguds Posted January 6, 2010 Share Posted January 6, 2010 I know it's totally beside the point here, but that is one awesome crater you got there Link to comment Share on other sites More sharing options...
Aro Posted January 6, 2010 Author Share Posted January 6, 2010 Thanks! Makes it more depressing that I lost the PSD file though. Link to comment Share on other sites More sharing options...
Nyerguds Posted January 6, 2010 Share Posted January 6, 2010 I think you can almost recover the entire graphic from these screenshots though... they're png, after all. Link to comment Share on other sites More sharing options...
Aro Posted January 6, 2010 Author Share Posted January 6, 2010 I have tried to recover it for TI's new terrain but it doesn't blend as well, it had some particular layers to match that clear LAT. I reckon if I dug at it for a good hour I could get it looking alright on the new clear. I'm definitely going to give it a go when I finish off the new roads anyhow. Link to comment Share on other sites More sharing options...
Ferret Posted January 8, 2010 Share Posted January 8, 2010 I think a lot of people may find this helpful. Great tutorial Aro! Keep 'em comin'! Link to comment Share on other sites More sharing options...
Killa57 Posted January 8, 2010 Share Posted January 8, 2010 TS/RA2 XD lol j/k that looks nice i wonder if ra1 can have a crater like that after the nuke lol Link to comment Share on other sites More sharing options...
Nyerguds Posted January 8, 2010 Share Posted January 8, 2010 RA only supports 1-cell craters. This was clearly a map terrain tile. Link to comment Share on other sites More sharing options...
Nyerguds Posted November 6, 2015 Share Posted November 6, 2015 Looks like the images on this are broken... Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now