NDiaz Posted January 30, 2017 Share Posted January 30, 2017 Yo guys, I'm making a comp stomp map in red alert 1 and want the AI to automatically use engineers if needed. I've tried various triggers but no luck so far. How to either add engineers to the map as infantry or call a reinforcement team of engineers and set them so that if a building reaches less than 50% (or even is just attacked at all), they repair the building? Cheers! Link to comment Share on other sites More sharing options...
Allen262 Posted January 31, 2017 Share Posted January 31, 2017 Spy on building at Waypoint # I think is needed to make them enter the builder but I have no idea if that will fix the building. You should be able to use an Attacked by anyone trigger and attach it to the building to reinforce a team from off the map. Link to comment Share on other sites More sharing options...
Nyerguds Posted February 1, 2017 Share Posted February 1, 2017 Heh, spy logic. Would be neat, but not sure if it'd work on friendly buildings. Link to comment Share on other sites More sharing options...
Allen262 Posted February 1, 2017 Share Posted February 1, 2017 Just checked. Spy on building at Waypoint # dose work to make an engineer to heal a building. Spy on building at Waypoint # seems to be used for any unit that needs to enter a building. Link to comment Share on other sites More sharing options...
NDiaz Posted February 10, 2017 Author Share Posted February 10, 2017 Great thanks Allen! Link to comment Share on other sites More sharing options...
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