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MrFlibble

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CuteFloor... sounds familiar. Pretty sure I've watched videos from that :3

Heh, I had the very same feeling, and even searched some of the forums I visit thinking that I've seen posts from a user with the same name... but found nothing. I guess it's just that when you search for DOS game related videos on YouTube that user's stuff gets listed rather often :D

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Just found this interesting video:

http://youtu.be/bCLPrnrUQtM

 

It appears to be an enhanced version of the Warcraft II shareware (most probably distributed on a CD) with mission briefing voice-overs, fully animated intro sequence and CD audio music. The main menu screen (visible at 02:07) identifies this version as WARCRAFT 2 SHAREWARE v1.08sh.

 

Two other versions of the Warcraft II shareware - WARCRAFT 2 DEMO BETA v1.02elc and WARCRAFT 2 DEMO v1.20elc (both can be found here) - only have MIDI music, a static slideshow version of the intro, and no briefing voice-overs.

 

[Edit] Found a download at a German website:

http://www.warcraft-akademie.de/warcraft2/files.htm?PHPSESSID=0627e36805f40e03e990177f850fab8a

 

It's not an ISO though, just the files in a folder, so I'm not sure if the high-quality music audible in the video is actually included.

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There was a DOS demo of Warcraft II included on the Battle.net CD? :huh:

 

Anyway, here's some info on the actual CD:

http://www.amazon.com/Warcraft-Tides-Darkness-Shareware-Version-PC/dp/B000MTRSUY

 

I've heard both Starcraft and Diablo had boxed shareware CD editions, but the extent to which they are different from the respective electronic distribution releases is unknown to me. Perhaps the Starcraft one had the two extra missions that are included with the Precursor campaign, but that's just a guess.

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  • 2 weeks later...

no, dude, I meant the "mission briefing voice-overs, fully animated intro sequence and CD audio music". The battle.net version has all that too.

I meant that the demo missions in the CD shareware version have voice-overs. The demo missions in the shareware version are in fact different from the retail version's missions, and briefing text is also not the same. The downloadable version of the shareware does not have voice-overs, meaning that those in the CD shareware version are unique. You can read more about the demo missions here.

 

Again, I mentioned the fully animated intro only in comparison with the downloadable demo, as it has a slideshow version of the intro, obviously to reduce the size of the distributive.

 

As for the CD Audio music, IIRC the Battle.net edition does not have CDA, it uses 22 kHz WAV files like Starcraft. Also, there's a little difference in that all music tracks that have MIDI counterparts (briefing, win and lose themes, and the first four in-game themes) were originally supposed to be looped (as they do when you use MIDI music in the DOS version), and the CDA tracks reflected that in that each tune loops once and then fades out halfway before finishing the second loop. In the Battle.net edition, these tracks are identical to the original MIDIs, in that there's actually no loop. For comparison, here's the CDA version of the second Orc theme, and here's the MIDI version (recorded on a Roland SC-55). The music in the official MP3 soundtrack released by Blizzard is also based on the original MIDIs and lacks the looped parts of the tracks (it also doe not include the tracks that do not have MIDI counterparts - it's one track per side for Tides of Darkness, one addition track for each side in the expansion, plus the bonus track; the latter can be downloaded separately from Blizzard).

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  • 2 weeks later...

Here's a few more nice sites:

http://www.ftp.funet.fi/index/msdos/games/

[ftp=ftp://nic.funet.fi/pub/msdos/games/]ftp://nic.funet.fi/pub/msdos/games/[/ftp]

 

You can find there "clean" versions (original file names, no additional BBS comments) of online shareware distributions of games by big publishers like Apogee or Epic MegaGames, along with some other stuff.

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  • 2 weeks later...

MicroProse Archive at GameFront

Apparently, this is a mirror of the official MicroProse file archive. Playable game demos, previews, patches and related files can be found here.

All the files have gone missing for whatever reason :( An archived copy of the MicroProse FTP can be found via the Wayback Machine:

http://web.archive.org/web/19980222073538/http://www.microprose.com/ftp/

 

However, not all files are available - hopefully this is fixed sometime in the future.

 

El Zee's Amulets & Armor Forum

A fan forum for discussing Amulets and Armor, a first-person action/RPG game that runs on the Doom engine.

The forum can be now found here:

http://www.elzee.co.nz/amulets/index.php

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  • 1 month later...

BTW, have you played Renegade X? If so, did you like it? I've watched a couple of videos (my machine won't run the game itself), and TBH I'm generally undecided. It looks and most probably plays very different from the original game. It may be good, but may be not as much. The mix of original voice acting with something new from the dev team also makes a weird impressions sometimes. But at any rate, Renegade X looks like a very professionally done game, and for that alone the team behind it deserves the praise IMO.

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I watched more of the gameplay vids by that user, dunno how it plays but it sure looks awesome. All items, buildings, vehicles and terrain are done incredibly well.

 

There's a probably even more epic cutscene further on, I won't spoil it for ya if you haven't seen it yet :)

 

http://www.youtube.com/watch?v=I1iIF0ebDXk#t=357s

 

For some reason, the URL parser here ignores the tag needed to jump to the time when the cutscene begins and always takes you to the beginning of the video, so you'll just have to copy-paste the link manually.

 

 

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Huh, I used to get around the auto-embedding by using youtu.be, but it seems that's detected too now. Dammit Tore, disable that crap or make it work right :P

 

[edit]

 

Tore said any youtube url on an empty line is embedded. Add a space BEFORE it to get around that. I edited your post to do just that ;)

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The problem wasn't with embedding, it's with making a URL point to a specific time in the video. You can see in my previous post that although the URL looks like

 

http://www.youtube.com/watch?v=I1iIF0ebDXk#t=357s

 

it actually points to

 

http://www.youtube.com/watch?v=I1iIF0ebDXk=357s

 

if you click on it. The parser omits the #t fragment for whatever reason, and YouTube ignores the =357s pointer without it, so you'll always get to the beginning of the video instead of the 5 m 57 s mark. This is the reason I said copy-paste the link, not because of embedding issues.

 

As for youtu.be share links, I haven't figured out how you put the time mark into 'em.

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