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Adding Settings To The Cooperative Gamemode


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Posted

So i have talked about this before I'm sure, but it's still not a thing. So in original Yuri's Revenge you had options to set the Starting Units, have Crates on or off, have SuperWeapons on or off have Short Game on or Off, have MCV Repacks on or off and have Build off Ally Conyards on. We also never used to be able to be France on the first mission. There were certain factions we were allowed to go. This doesn't bring back anything other than the GameSpeed. Is this changeable? If it is then why has this not been done yet? 

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Posted

oh, huh? I am fairly sure this was correctly working long ago, where the client would get the exact data (side, units, etc) from YR directly. I guess that broke as well.

  • Upvote 1
Posted

It's been like this for AGES. This was different in the older client that had like the green buttons mainly because it had no limits. I'm sure i could have change the cash to 50000 back then. 

Posted
21 hours ago, rossnisbe said:

Is this changeable? If it is then why has this not been done yet?  

Everything is changeable with the right programming knowledge.
Co-ops are only played by some and they are just glorified 2v2 skirmish games, which would put them in the low priority list.

I have however been working on upgrading some community co-op missions that are more closer to real missions.

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