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X-Arena Tower Defense v9.37 [Final version] [MAP]


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  • nonName changed the title to X-Arena Tower Defense v9.23 [Final version] [MAP]
Posted (edited)

28/7/2026


X-Arena Tower Defense v9.11 [Final version] [MAP] updated to X-Arena Tower Defense v9.24 [Final version] [MAP]


A few balance edits and fixes:
1- Oil derrick cash given per 17 frames increased from 13 --> 15.
2- A recent issue where Flak Cannon and Patriot Missile secondary weapon stopped attacking is now fixed by adding primary weapon.
3- Power plants power increased from 1000 --> 2000.

4- All enemy tanks now have tracked=no added to them in an attempt to fix the cell occupancy bug in which tanks get stuck on an empty cell and don't progress forward
5- Battle fortress tanks now deal x3 dmg / [20mmRapid] changed from 30 dmg --> 90 dmg.

6- Mayan pyramid tower cost decreased from $250000 --> $200000.

7- Tesla troopers are no longer immune.

8- 2 codes have been added to the final boss wave "Kirov Airship" to prevent siege choppers from blocking their path
OpportunityFire=yes
DistributionFactor=0.01

Edited by nonName
  • nonName changed the title to X-Arena Tower Defense v9.25 [Final version] [MAP]
Posted (edited)

Updated to v9.25

1 - Mayan pyramid building is no longer immune

2- Lighthouse ROF (Rate Of Fire) increased from 1000 -> 2000 (nerfed)

Edited by nonName
Posted (edited)

Updated to v9.37

1- Demobombs (Demotrucks) now deal x5 damage against buildings upon explosion.
2- A secondary weapon has been added to Kirovs.
3- 20mm Rapid Fire (Battle Fortresses) damage has been increased from 90 damage150 damage.
4- Siege Chopper is now a special 1-unit that can be trained. Cost: $1000000.
5- Rocketeers have been added to the Barracks as a replacement for Siege Choppers.
6- Psychic Tower disk laser damage has been changed from
7800 damage9800 damage (this also applies to the Flying Disks wave).


 

Edited by nonName
  • nonName changed the title to X-Arena Tower Defense v9.37 [Final version] [MAP]

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