Boggle04 Posted May 27, 2019 Share Posted May 27, 2019 Boggle04's Oil in the Center 9.0 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: No Other Cash on map Boggle04's Oil in the Center 9.0 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.1 We Have Oil 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: Each base has additional Oil Derrick Boggle04's Oil in the Center 9.1 We Have Oil 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.2 Para Drop Sp 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Special Notes: No extra money on map Boggle04's Oil in the Center 9.2 Para Drop Sp 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.3 Secret Lab 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Secret Lab Special Notes: Secret Lab gives a bonus 1000 in cash Secret Lab provides bonus power Boggle04's Oil in the Center 9.3 Secret Lab 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.4 Surprise 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Tech Machine Shop Special Notes: This map has trigger fired crates Boggle04's Oil in the Center 9.4 Surprise 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.01 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: No Other Cash on map Boggle04's Oil in the Center 9.01 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.02 We Have Oil 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Special Notes: Each base has additional Oil Derrick Each base has IFV can be used as a repair vehicle with an Engineer Boggle04's Oil in the Center 9.02 We Have Oil 2-4.map Link to comment Share on other sites More sharing options...
Boggle04 Posted May 27, 2019 Author Share Posted May 27, 2019 Boggle04's Oil in the Center 9.03 Para Drop Sp 2-4 Money on Map: 0 Players: 2-4 Game Types: Standard, Meatgrinder, Teamgame Map Size: 65x65 Buildings on Map: Tech Oil Derrick Tech Airport Tech Machine Shop Special Notes: Boggle04's Oil in the Center 9.03 Para Drop Sp 2-4.map Link to comment Share on other sites More sharing options...
jh liton Posted May 27, 2019 Share Posted May 27, 2019 May be one of good oil center. lets play first. Link to comment Share on other sites More sharing options...
Boggle04 Posted May 28, 2019 Author Share Posted May 28, 2019 You mean out of the 8 I made for you this is the 1 you like? Link to comment Share on other sites More sharing options...
McPwny Posted May 28, 2019 Share Posted May 28, 2019 i can see how a map like this could be hard to conceptualize, let alone physically make. Link to comment Share on other sites More sharing options...
Boggle04 Posted May 28, 2019 Author Share Posted May 28, 2019 Not really, Kikematamitos wanted an oil in the center for 6 players that was an impossibility, because the tile sets are all in 45/90 degree angles, so I made it 8 positions and it was a hit. Then Future another player ask if I could make it in a 2-4 player version, because getting 8 players was hard and sometimes caused a lot of lag. So to do it and narrow the base areas I chose to add the ponds on both sides of the base, which in turn allows for Naval and if you were to set Air Craft Carrier, Aegis Cruiser, or Flak Boats becomes useful for defense. I doubt anyone does that except on either the We Have Oil, or Secret Lab Versions since they provide for extra money on the maps. I kept the diagonals because it makes my maps unique as opposed the the vertical and horizontal splits. I've been using cliff backs smashed into the ground in my maps since back in 2002, looks more natural than the fake stones that come in the map editor. In fact Star Tube even did a tutorial on it for me to share this mapping design. https://youtu.be/Rr95_c_9WuE I know I talk to much and to much information. Link to comment Share on other sites More sharing options...
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