All Activity
- Yesterday
-
Supporting CnCNet Commanders, to keep CnCNet operational, donations from our community are crucial. We're a community run platform and rely on the generosity of the community to ensure our hosting costs are covered. Full transparency OpenCollective is a transparent fundraising and money management platform. This allows CnCNet to receive donations from the community and manage expenses transparently with everyone. A breakdown of our yearly costs Domains: $138.15 Hosting, Licenses, Infrastructure: $2410.15 Total Costs: $2548.30 OpenCollective Balance: $118.31 (as of 22/04/2024) How to Donate? If you can, please consider supporting us through our OpenCollective page. Thank you for supporting CnCNet. 💚
-
Help! Campaign crashes as post-scenario statistics appear
mncraftmod replied to phillsalt's question in Support
I'm new to the community here. Recently, I installed Funkyfr3sh's Tiberian Sun patch on my Windows 11 system to fix the menu problem, which worked like a charm. However, now I'm running into crashes whenever the post-game statistics pop up in campaign mode. It's a bit frustrating, and I'm curious if anyone else has encountered this or if there are any solutions floating around. Any help or pointers would be awesome! Thanks in advance. -
follownig up yuris revenge works fine campaign and all but yeah not read alert 2 campaign figured it out nvm
-
follownig up yuris revenge works fine campaign and all but yeah not read alert 2 campaign
-
as title says im having trouble playing campaign on cncnet client when i launch campaign it launches red alert 2 the orignal game without any features of cncnet
- Last week
-
There is yeah
-
It helped. Was this question about YR put into "Help"? I didn't see
-
Uncheck windowed mode or change the renderer to ts-ddraw
-
Win 10. EA stock game used. Installed https://downloads.cncnet.org/CnCNet5_YR_Installer.exe. 1920-1080 pic res borderless. If started with CnCNetYRLauncher.exe - "this product requires a 16bit pixel depth". I turned on the 16bit pixel depth in all YR .exe files, turned on Run as Admin - nothing changed. If start with gamemd.exe - Campaign and Skirmish work great. client.log
-
This is actually not a cheat but a bug that's been going on for decades. Any of us can replicate this and I've seen this happen a few times on the oil maps when it becomes campy. Realistically if you have a few flaks against that you should be ok and it can be expensive for the opponent. I feel like this glitch in a way is part of the game also but I'm not sure how others feel about it.
-
Hi to everybody that is going to read, so shortly I started to modify and add things to Mental Omega just for my own entertainment, it was something that I would only use for myself. Had no problem till 3.3.5 came out, I updated from the client message asking me to update the game to 3.3.5, and all my INI's files got encrypted. At least i think so, anyway I'll post an image down here. The first is the original and the second is the encrypted one, also I'm not sure if the terms encryption and decryption are right for these.
-
Kaizen will be dealt with. Thank you for reporting.
- Earlier
-
History teaches us that...it doesn't. I don't think that mods will be helping you anytime soon tbh.
-
Kaizen threats when he looses !
kaizen_is_a_sore_looser replied to kaizen_is_a_sore_looser's topic in Tiberian Sun
-
Kaizen threats when he looses !
kaizen_is_a_sore_looser replied to kaizen_is_a_sore_looser's topic in Tiberian Sun
-
Kaizen threats when he looses !
kaizen_is_a_sore_looser replied to kaizen_is_a_sore_looser's topic in Tiberian Sun
-
what a player the looser called kaizen is! This is what he sends you, when he's being outplayed & quits early in the game!!!
-
This guy TNTCNC figured out how to make his V3s fire an extended range using some sort of trainer that went undetected. At first, we thought it was just that age old glitch but after the second time, it became clear what he was up to. He wasn't able to get it to work effectively on structures but was more successful using it on unsuspecting players' units. Of course, this too ultimately ended in a recon error. His teammates Lette, NONZAZERO and SpaceStar seemed unbothered by this and just kept playing on like normal even when it became blatantly obvious what this guy was doing.
-
Hi there, i have the same issue. Video / FMV stops at the same postion. I already use the Beta version of the CnCNet client 8.56.0-migration-to-dll-spawner-.... It is the FMV for the next mission. I played through yuris campaign (both), and the allied campaign without any issues. When i try to start the next mission through the CnCNet client the video stops at the same position too (it is mission nr 10: Weathered Alliance. My screen resolution is 5120x1440 which made some problems with the non-beta client. But so far the beta client worked great! Best regards, i hope this helps, Tibor
-
i tested that event ad nauseam and there just isnt any way to make it register individual houses like it does in single player. if you tell us what you are trying to do exactly we might be able to devise a workaround though
-
question how? I tried only then the trigger didn’t start at all anymore.