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sgtmyers88

Tiberian Dawn Redux
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Everything posted by sgtmyers88

  1. No problem. And on a side note as of this morning all of the campaign cinematic videos and briefings are assembled and converted to the proper format needed for the game to recognize. All that remains is the tedious task of laying out and scripting the final campaign missions. 3 remain for Nod and 5 remain for GDI.
  2. Since various old C&C fansites such as C&C Files, C&C DEN, and of course Filefront went to meet the file repository system in the sky several years ago, what other major site (besides ModDB) remain for file hosting and downloads for Mods and the like? A lot of people lately are complaining that ModDB is throttling/corrupting file downloads or something to that extent. Fileplanet also has been giving this error for the past few months when you try to access the file downloads. http://www.fileplanet.com/97053/0/section/Mods-&-Conversions Gamefront is also slated to be canned too apparently. http://gamefront.online/files/ Feel free to post links to alternatives in this thread.
  3. Revised mission with the fixes applied. I never could replicate the random water wave texture issue and the Chinook is scripted to arrive as long as you have infantry.
  4. The graphical error with the random wave texture does not appear on my system. Totally random. I will have to look at those other minor issues. Stand by.
  5. The Mammoth Tank map will be reused as a SPECOPS campaign mission eventually. I also have one of the N64 SPECOPS campaign maps in the works but they are on hold until I can get more of the main campaigns done since I have had a lot of complaints about it going unfinished over the past 4 years.
  6. Recently posted a news update on Facebook and ModDB. Patch v1.43 is in progress with several more campaign missions being completed. Full story here: http://www.moddb.com/mods/command-conquer-tiberian-dawn-redux/news/cc-tiberian-dawn-redux-patch-v143-is-coming-with-new-missions
  7. Nice video lol the AI is not as forgiving in the revised version.
  8. Oh yeah going back to the Cargo Plane discussion a while back over its massive size, found this cool clip on YouTube featuring the real cargo plane in my "You May Also Like" section after watching your gameplay video. Lol http://youtu.be/O2NChdoRFLo It can literally carry just about every other unit featured in the game, if needed. http://m.imgur.com/gallery/PwzZV
  9. Well done. Just a note I did brighten up the map just a tad bit. Noticed the Nod units are almost impossible to see in the grassy terrain in the low light like this. I also fixed the other Gunboat bugs. There should be 4 now. lol
  10. @TaxOwlbear Just for fun here is another revision with the updates applied. PM'd you BTW
  11. Nice to see the AI performing remarkably well. Also it seems like the framerate issues have been resolved? Also I am not sure what happened with the Obelisk in GDI10 but I gave the Nod base another Powerplant that seemed to fix it.
  12. Done. Fixed the Gunboat and Obelisk Bug and adjusted the AI.
  13. With the new and revised campaign missions being rolled out, is anyone here still willing to beta test them and provide reports?
  14. On a side note I wonder what happened to the other beta testers. lol I have noticed there have only been 3-4 posters here for the Mod in the past few months. I figured there would be more interest from them with testing out the new missions. Oh and here is the revised data.
  15. Good catch. I will have to look at those issues, while minor. The Gunboat is out there and was supposed to eventually attack. I actually never played through the entire mission yet since you have been patiently waiting for these past few days. Lol Congrats on being the first. As for the selling I am experimenting with new AI tactics, yes. Oh and did the videos work ok?
  16. Here ya go! Make sure to extract the folder and copy all the contained files and folders to the root ZH data folder to make it work. EDIT: Tried porting a save file on another computer but it didn't work. Gives an error message upon loading. However you should be able to access the new missions after both GDI08 and NOD08 autosaves generated from your load saved game menu.
  17. I am finishing up NOD09 tonight and I will upload the three new missions along with the updated campaign.ini file.
  18. Both Turned out great! Oh and btw GDI09 has been tested and works well and GDI10 is completed and scripted. (the intro to the Orca) Just 5 more missions for the GDI campaign to be complete. I might churn out one more mission for GDI and finish up NOD09 in time for the next patch.
  19. Your computer sets itself on fire and dies horribly. lol On a more serious note likely nothing as it will either do nothing or crash the game and you will be treated to the lovely Technical Difficulties window.
  20. It was done before but the game didn't want to allow it for some reason. It just displayed as a black image but the audio worked during playback.
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