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OmegaBolt

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About OmegaBolt

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    Rifleman

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  1. OmegaBolt

    Red Alert 2 and Yuri's Revenge Support

    From what I remember the resolution selection is limited and odd in EBFD. But yes of course I would like both games.
  2. OmegaBolt

    Grimson's Workshop

    Player 0 seems to have it especially tough. The positions get loads of Tib and buildspace while 0 gets neither...
  3. OmegaBolt

    Command & Conquer '95 v1.06c released!

    Is it possible to add a tag which makes sure that when the player captures a sides building (e.g a Barracks owned by Multi3) it says either "GDI/Nod Building Captured"?
  4. OmegaBolt

    Tiberian Dawn Construction Yard

    Nice job, looks cool.
  5. It should be launched with a proper tournament for at least one of the games, and coverage of each match.
  6. Really can't wait for this. Can't you knock the Nod EVA thing off the list?
  7. OmegaBolt

    CnC Multi-Player Mapping Comp

    If you need an extra map I could pull one off today I think.
  8. OmegaBolt

    C&C Onslaught (Campaign)

    What would you recommend me to do to make them harder? (Probably not for these missions, but later ones)
  9. C&C: Onslaught About C&C Onslaught is a campaign expansion to Tiberian Dawn, following from its GDI ending. Both GDI and Nod will recieve at least 12 new missions each. Only the first 3-4 missions shall be posted of each faction until the full release. I'd like to note that these missions are intended to follow a storyline and not just random fun missions. Onslaught has been developed on the C&C 1.06 patch by Nyerguds and using CCMap map editor. ATM all missions are playable through the "New Missions" menu, but eventually I might try and make into something bigger and replace the original missions. Storyline 1995. GDI has seemingly won the war against the worldwide organisation, the Brotherhood of Nod. Nod's European forces have crumbled to GDI and their headquarters, the Temple of Nod in Serajevo has been destroyed, along with their leader, Kane. This has lead the breakdown of Nod forces resulting in global military chaos. After the victory in Europe, GDI reassembles and pushes to attack Nod controlled Africa. With communication and leadership breakdown within Nod, the Brotherhood fails to protect itself and quickly loses large territories to the Initiative. GDI is winning the fight. Installation Guide To "install" the maps simply drag the contents of the zip files into your Tiberian Dawn directory and then choose New Missions in the main menu. There you will see the title of the missions (eg, GDI: 01 - Cleanup) which you can just select to play. GDI Campaign While playing the GDI campaign you are a Commander who served under General Shephard before his disappearance. You are receiving orders from a General Hudson; a stern General who cares little for Shephard and your past achievements. (At least that would be true if there were cutscenes ) Mission 01 - Cleanup GDI is in mid assault on Africa. In this mission your goal is to take out a small Nod base. In the rest of Africa, other GDI commanders are equally destroying Nod. Briefing Our campaign in Africa is going well, Nod has collapsed and its grip is decaying as we speak. There is a small Nod base in your area thats foolishly holding up; take it out. Our forces are spread thin so you must use what you have but it should be enough. Good luck. DOWNLOAD DEMO Mission 02 - Raise the Heat In retaliation to their heavy losses, Nod attacks that which GDI swore to protect: the Civilian population. By doing this they distract GDI's military operations against Nod installations, bidding them some time. Briefing Those bastards! Just when they're losing they swing a cheap punch. Nod is destroying civilian towns - burning and looting everything they find. There are also reports of these sick freaks taking civilian prisoners! Because of SAM support we cant send in much, but if you destroy the SAMs we can use our own fire. Teach these motherf*ckers a lesson and send them crying back to Kane. DOWNLOAD DEMO Mission 03 - Heart of Fire While most of GDI is taking care of the damaged civilians, you are assigned the task of destroying a heavy installation which must be the cause of the recent attacks. Briefing Intel has reported a large Nod installation - the cause of recent attacks on civilians. Taking out this installation is critical. Establish a base and make a full frontal assault. Beware, they are capable of building flame weaponry. DOWNLOAD DEMO Screenshot  (taken by Tore)
  10. OmegaBolt

    TS:firestorm ?

    Yeah but he never said he couldnt install the game... just not play it online. And since they use the same exe I assume XWIS checks for the TS serial number.
  11. OmegaBolt

    TS:firestorm ?

    He might have the TS/FS combo box (though they still install separately).
  12. OmegaBolt

    [YR] Tournament - Battle for Dune (2-6)

    Needed something to try and prove my "works with AI" point. Plus its awesome. I did have to look a few times to check.
  13. Decided to post some maps here... heres one I made earlier. It's a very, err, tournamentesque map for head-on war (sublime war!) and good for the AI. Battlefield Reconaissance! At each side are the player spawn points. As you can see the players are surrounded by cliffs with one large entrance for the north and south player and two smaller entrances for the centres. Between each players are small Ore fields, to get players started, but they wont last long. Six Oil Derrick line those fields, ready for capture, but be fair to your allies people! The centre of the map is where it all happens. Just down the cliffs is where the Battle for Dune will take place! Desert stretches across the map with two notable sand dunes. A-top these dunes are three Derricks for each player, helping them guard their positions and dodgily place down some Refineries. Also down here, at the player side of the dunes lies the vast amount of Ore, ready for collection however Miners will be highly vulnerable. And the rest... is Dune. Tournament - Battle for Dune (BTW the mod featured is Robot Storm 1.99) DOWNLOAD
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