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AchromicWhite

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About AchromicWhite

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    Grenadier
  • Birthday 06/04/1987

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  1. We don't really know what they've got in mind for the remaster. They haven't released TOO much, but given that they specifically asked if they should be changing even the harvester pathing, it sounds like the core game will still be there. SC:BW used well rendered 2D models running over the top of the old engine... but that doesn't meant that C&C will be the same.
  2. This is a copy of another topic in the community section, but I thought it'd be god to have it here, too. So that those particularly interested in Tiberian Dawn can come and have a listen. In the anticipation of the up and coming release for the Remaster, a few of the top tier C&C95 players, modders and mappers have come together to bring you a new C&C show, much like a podcast that you can chill out and have a listen to. We're mostly focused on C&C95 (Tiberian Dawn) and it's remaster, but we're open to discussing other C&C games, too. First episode, we discuss; -Jim Vessella's questions to the community -UI and extra additions to be added to the remaster -New ideas for game modes -The up and coming community (beta) balance test patch for Tiberian Dawn, which will be available through CnCNet Feel free to ask questions below, and if you have any topics you'd like to see discussed, feel free to post them below! Hope you enjoy the show! GLHF! We may yet change how we deliver the show, if we have it as a podcast, etc. So stick around and I'll keep you informed. https://youtu.be/lN-Ocy3g1po
  3. In the anticipation of the up and coming release for the Remaster, a few of the top tier C&C95 players, modders and mappers have come together to bring you a new C&C show, much like a podcast that you can chill out and have a listen to. We're mostly focused on C&C95 (Tiberian Dawn) and it's remaster, but we're open to discussing other C&C games, too. First episode, we discuss; -Jim Vessella's questions to the community -UI and extra additions to be added to the remaster -New ideas for game modes -The up and coming community (beta) balance test patch for Tiberian Dawn, which will be available through CnCNet Feel free to ask questions below, and if you have any topics you'd like to see discussed, feel free to post them below! Hope you enjoy the show! GLHF! We may yet change how we deliver the show, if we have it as a podcast, etc. So stick around and I'll keep you informed. https://youtu.be/lN-Ocy3g1po
  4. I mean... you CAN... but I also cbf xD
  5. Oh no... an uneven amount of downloads between the two files... xD You need BOTH files to play, guys. Put them both into your maps folder in your C&C95 folder.
  6. In lots of C&C songs there's little snips of sounds taken from things. I often wonder where they come from... today I was watching Top Gun and as it turns out, one of them is in that. I couldn't find the exact clip, but "In Trouble"'s "I'm losing control, I'm losing control, I can't I can't control it!" is from this film. This is either it, or right by where it plays; https://getyarn.io/yarn-clip/bc106ec8-3ca2-40b8-938b-91dd89e9686b From the script: I'm losing control. I can't control it! It's coupling up. This is not good! http://www.script-o-rama.com/movie_scripts/t/top-gun-script-transcript-cruise.html
  7. Grab the tiberium and smash your opponent! Smash N Grab is a fast paces 1v1 map, a short rush distance and an open field. Great for lower refinery aggressive openers, less so for flyers and big econ plays. Roaming, Aggressive. Wipe them out before they finish you; (Wht)SmashNGrab.bin (Wht)SmashNGrab.ini
  8. Hi White,

    i am Mike Pence, i know, i am banned.

    Only one question: What can i do to get unmuted after 1 year and 1 month? Chem said even harder things and that for a much longer period of time. I am ready to make peace with Ferret. I will stop commenting his videos on Youtube, and so on.

     

    1. AchromicWhite

      AchromicWhite

      I don't really know. Before you and Chem started doing what you were doing, no one had acted up that much.
      Both of you pushed the boundaries. It's never come up before.

      Basically, I'm not sure, as I have no point of reference.

      Also, just to Chem who's clearly just blatantly dropping in to cause some more chaos... I really don't think that's appropriate for you to push people's buttons like that.

  9. I'd like to see what you made... but I can't find the videos you're speaking off.
  10. Oh my God. I only just saw this. I'm so sorry for the loss. This is just too much. I hadn't been on much, so as others had pointed out; no, I didn't know. He came across as a really nice guy. I have much appreciation for those that not only love their craft, but share it with others, to bring joy; and BluySY did exactly that. His presence will be missed here, no doubt about it. I'm so sorry for your loss Jess. I just don't even have words for this. I hope that among this pain, you and the rest of his family find some peace in your hearts. RIP BluySY
  11. AchromicWhite

    Cn2mc VS CHEM

    So when are you going to learn GDI, and learn to play on maps that are not completely Nod favoured? GL with that best in the world thing, bro.
  12. Because you're not meant to do it, it's blatantly disrespectful. Stop posting about it.
  13. AchromicWhite

    Cn2mc VS CHEM

    Watched game one... Injustice. On any other map, after the initial apache strike, Cn2 could have walked across the map and won the game. No joke. Part of the fabric upon which RTS functions is that each attack must pay for itself, in a sense that, the inevitable counter attack will not have enough gusto to flip the game in the favour of your opponent, if not let them outright win. Cn2 had more than enough forces to wipe you out, but because there's tiberium everywhere, the defending forces (infantry) could not be used to counter attack, without use of APC, which would reduce his tank count. In other words, this map takes a unit that is already clearly overpowered (the apache) and makes it stronger. ... and Cn2 still won.
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