haha thanks bro, yea this was one of my 1st maps I had very much a noob mind set of being afraid of the open, I might not change that and for good reason, there are noobs coming into the community and they are scared, scared of people like you pence and they want their base to be safe behind 1 easy to defend entrance, so maybe I will leave this map like that for them. But id not make one like this now a days.
If I took your suggestion I might edit it so the outside edges have a river crossing you can send troops etc around, perhaps to balance it a bit, (if I was going to update it a little in sight of your criticism), the map does tend to turn into a very slow death once the limited tiberium is gone, too, thats a big problem.
I think small tiberium and high defense = a very slow very long game.
I like the way a map like this channels all the action into the middle into one place though, like a danger zone of ridiculous action and carnage, I have made other maps where the action is more spread out, but this is just a preference I have for some of my maps I like that action packed fire fight where everyones involved and everything's getting blown apart, all the action is concentrated into a small space