I have created an multi player map, in the middle are some neutral units with some buildings, I am wondering if there is a trigger and if so which I should use so that if a specific building is destroyed that the action can be for all of the nuetral to die I.e. resign. I found the trigger to make them lose but when I tested it on my own it just said mission accomplished,
Really I wanted it as a bugger between 2 players in a 1v1 and destroying that building would mean it is removed, but slows things down.