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Everything posted by Concolor1
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Mission map for anyone running Red Alert2 , you will need the Yuri's Revenge mission Disc. The Zip holds the Sov01umd.map file and the ra2md.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Originally Exclusive to Cannis.net this site now appears closed so Ive decided to make the mission available once again. Name: Nuclear Winter Address: [email protected] Size:80x90 Players: 1 Theatre: Snow To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets. The game will then launch. Info: Contact with one of our secret nuclear launch sites has been lost. It has now been confirmed that the site has been seized and is under the control of Yuri's forces. There is worse news to follow, for control of the nuclear missiles stored at the site has been disabled. Intercepted transmissions confirm that Yuri's forces have control of these weapons and have targeted our own motherland with them. Whilst various strategies were considered, a nuclear strike of our own at the site is not an option. This is due to the fact that the nuclear missiles could be launched before ours hit the site. It has therefore been decided that a small task-force of elite conscripts will be covertly dropped at the site. On landing they are to re-establish communications and construct a base close to the missile site. They will then attempt to recapture and dismantle the missiles before they can be launched. This is truely a race against time comrade, one which we cannot afford to lose. Get your conscripts to the radar and re-establish contact we will then send in reinforcements. Stop those missiles from being launched! Objective 1: Locate and restore Radar in the area. Objective 2: Capture and dismantle all five nuclear missiles. Objective 3: Destroy Yuri's base. Hints: I'll be honest I found this mega hard. Maybe it was bad luck or maybe I've lost the knack. I used combinations of Boris and Kirov's, mixed with capturing buildings and moving my war factories closer. Then I rushed in with Engineers in Flak Trucks to capture the Nuclear missile sites in the last seconds. As one Nuke is captured the next one begins its countdown, I saved the game a lot. other missions by Concolor1 1> Signed & Sealed Redux. (Allied RA2) 2> Temporal Exposure. (Allied RA2) 3> Soviet Stranglehold. (Allied RA2) 4> Prisoner of Conscience.(Yuri YR) 5> The Wolves of Winter. (Soviet RA2) 6> Fierce Intent. (Allied RA2) 7> Shock Tactics. (Soviet RA2) 8> Dominance in Mind. (Yuri YR) 9> Weathering the Storm. (Soviet RA2) 10> In Cold Storage. (Allied RA2) 11> Identity Crisis. (Yuri YR) 12> Terminal Lunacy. (Soviet YR) 13> Under Pressure. (Allied RA2) 14> Robot Revolution Redux. (Allied YR) 15> Nuclear Winter. (Soviet YR) 16> Last Post. (Soviet RA2) 17> Day of the Desolators. (Allied RA2) 18> Engineered to Kill. (Allied YR) 19> Jungle Fortress. (Allied YR) 20> Company of Wolves. (Soviet RA2) 21> End of an Era, pt1 & pt2 (Yuri YR) 22> Moon Madness (TX Expansion) 23> Siege (TX Expansion) (Allied YR) 24> Wipe Out! (Allied RA2) 25> Foothold (Soviet RA2) 26> Viral Agent (Yuri YR) A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The Sov01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the Sov01umd.map file from your RA2 folder. The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. Various slight moddifications have been added, all to keep in with this missions theme. The moddifications will not alter your original RA2 game. nuclear_winter.zip
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Hi, been a while but I know that there was a fix for getting all the TREE types into the desert theatre. I know because Ive done it in the past and its on a laptop, I just can't recall what, or how I did it, as the original forum thread vanished a long time back. Id really appreciate it if someone could tell me how it was done. Along with any other fixes for the editor. Ive downloaded the 1.0.0.2 patch, but that doesn't fix it. Thanks in advance.
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Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2md.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Robot Revolution Redux Size: 80x80 Players: 1 Theatre: New Urban To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info: Professor Einstein has been working hard in the allies favour. Often selflessly deprived of food and sleep in a bid to give the allies the edge in their battles. This time though he's pushed himself too far! Whilst working late into the night at one of the Robot Tank production facilities, he's accidentally reprogrammed the battle computer,creating a computer virus. This has caused a serious glitch in the Robot tank programming. The virus has made all the Robot Tanks within the immediate area "aware".Now reprogrammed with their new found conscious the Robots in the base have set about creating their own form of order. One which has little room for humanity! The Robots to this end have taken hostages and exterminated all personal who are of no value. They plan to spread their order across the entire globe. To this end they have constructed a transmitter capable of directing the computer virus into the surrounding area. This transmitter will also act as a beacon calling all Robot Tanks in the surrounding regions back to the base from where they plan to direct their campaign against humanity. This virus must be stopped. Professor Einstein has barricaded himself in his lab. From here he has been able to devise a "cure" for this virus, and if he can reach the transmitter, hopes that his calculations will reset the Robots programming or in the very least shut it down. Commander first you must send your spy into the base, he must choose his disguise carefully and be wary of the local wildlife. The Robots have accessed and downloaded the blueprints of other technologies in a bid to improve on their own designs. Once your spy is inside the base he is to locate a power-plant and power down the bases defences. This is so we can fly in reinforcements without being detected. Plan your operation with care Commander, rescue Einstein and he will help you complete your mission. Commander we cannot afford to be waging war against a fourth enemy faction. All our hopes rest with you! Objective 1: Powerdown the base defences Objective 2: Rescue Professor Einstein Objective 3: Destroy the Robot Production Factories and Robot Command Centers Objective 4: Escort Professor Einstein to the Transmitter 13.07.20 Redux version, Ive taken a look at this mission and decided to correct a few issues. The mission timer, should now work correctly, giving the player a full hour of gameplay time in which to complete the tasks. (In Red Alert time 1 second = 2 on the timer). The EVA voice countdown no longer continues after the transmitter has been disabled. The mission will end in failure if the transmitter is not approached by Einstein. More alligators,more robot tanks, more living bombs and more engineers. More base defenses, (you may have to rethink your route if you played the original mission). Fences, played with to look better and it alters some established paths between waypoints. Top outside ramp looked at around the base and added more detail. Lighting altered, so you can see what your doing. Hints: You've got one hour in real-time. Infiltrate your base with the spy. Only use your sniper to escort the spy around the parameter of the base. Pick a suitable target to disguise as, (The alligators are seen as vermin and destroyed in the base). Terrordones can detect your spy, so treat carefully, learn their patrol patterns and save the game. Once you've powered down the base for reinforcements, the going gets easier. Secure the tech airport with your engineer. Find a different route into the base. There are many traps, rescue Einstein and get him to the transmitter to stop the countdown. This gives you more time to win through. Ok so there u have it, A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The ALL01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the all01umd.map file from your RA2 folder. The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. Various slight moddifications have been added, all to keep in with this missions theme. The moddifications will not alter your original RA2 game. robot_revolution Redux.zip
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Mission Map : Identity Crisis (Yuri mission, Yuri's Revenge)
Concolor1 replied to Concolor1's topic in RA2/YR Maps
Im working on it, Id have to play each one in order to take a screenshot. So I'll add them as time goes on. -
Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the sov01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Terminal Lunacy Size: 80x70 Players: 1 Theatre: Lunar To play this mission :Yuri's Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets. The game will then launch. Info: Acting on information retrieved during the fall of one of Yuri's bases in Yakutsk-Russia, the Soviets directed their satellites towards the moon. After an intensive search of the lunar plateaus they detected power emissions from within a crater. This was Yuri's hidden moonbase, a small fortress built within a crater on the moon for the purpose of experimentation. The moonbase housed some of Yuri's latest creations, weapons unseen or tested in the field. From this location Yuri had planned to launch a pre-empt attack and then follow through with his latest weapons of mass destruction. The Soviets quickly assembled and dispatched an elite corps of Conscripts to attack the base. Whilst distracted by the attack a small force was to infiltrate the moonbase and destroy the experimental laboratories along with the command centre. We have recovered evidence to suggest that some of Yuri's latest weapons are machines of mass destruction, Cyborgs. It appears that Yuri had been experimenting with on his own followers, stripping their minds of any vestages of humanity and replacing their limbs and organs with cybernetic implants. Equipped with lethal weaponry and without any remorse or conscience these Cyborgs are extremely hostile, plan your operation with care. We have also enlisted the help of Boris, hero of the Soviet people. It is vital that he is returned to the USSR to continue operations against the enemies of the Soviet empire. Do not lose him! I had fun playing this again, some 18 years after I originally wrote it. Essentially its a puzzle mission. The Arnie-like cyborgs are a real pain, some have desolater weapons, others fire lightning bolts. You do get to control your own at some stage, and its vital to completing this mission. The map plays between two main areas, and you at times pass through one area, only to return later to get at those structures which were unattainable the first time round. Hints: Try to hit the Arnie Cyborgs with Boris as they move. Getting the first shot in, will win through on the patrolling Cyborgs. Use your own Arnie Cyborg to destroy the stationary ones. Your own Cyborg will not recharge its health, however there are plenty of health crates to be found, (by destroying pipes, hedgehogs ect), it might take a few attempts to work out where. Objective 1: Destroy Yuri's Space Command Centre. Objective 2: Destroy the Cloning Vats. Objective 3: Destroy the Missile Silo. Objective 4: Keep Boris alive. Ok so there u have it, A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The Sov01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the Sov01umd.map file from your RA2 folder. The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. Terminal Lunacy.zip
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Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Under Pressure Size: 90x60 Players: 1 Theatre: Snow To play this mission:RA2 Allied mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Commander after an extensive search we have finally traced the location of General Valdimir. In doing so we have also uncovered a Soviet plot which would place the west coast of America in jepordy. It appears at present that Valdimir has been ordered to assemble a large Soviet submarine fleet beneath the icy waters close to Okhotsk. For the time-being he is unaware of the exact nature of his mission and is awaiting communication from Moscow to put out to sea and his mission brief. However superior American Intelligence has learnt that Premier Romanov intends to send the order to attack all ports and shipping along the Western American coast. The main force of Valdimir's fleet will remain hidden beneath the waves. However because of the secrecy of submarine warfare they will of already have their orders and targets before they leave port, in order to maintain radio silence. We have calculated that an attacking force such as this will be almost impossible to detect--until it strikes. American resources are already concentrated in other global operations. This leaves us with practically no defence against such random attacks. It would be to our advantage if this fleet were to fail to recieve the orders from Moscow. This would require communications between Moscow and Valdimir to be severed! Once deprived of contact Valdimir will never learn of his mission, and the fleet will disperse without orders to remain hidden. Valdimir, should he escape will be forced to return to another Soviet port to re-establish communication. Were certain that by the time he does this he will of lost contact with the submarine fleet. We have sent a small allied naval force into the sea of Okhotsk. Whist they engage the enemy we hope to sneak an MCV through. Establish a base from which to direct your campaign. Time is of the essence commander as once Valdimir receives his orders the fleet will head-out into the deep where we will lose them! Objective 1: Destroy all Radar Communications with Moscow. Objective 2: Destroy the Soviet Naval Yards. Objective 3: Destroy the Soviet base. On a recent replay I found this hard going, the time limit puts the player under pressure, the constant missile attacks from kirov's and battleships. My best method, was to build two refinery's, sell one, build a couple of patriot missile defence's , a tech building and war factory. Then get a Tanya unit into the water quick, to stop the dreadnought. I then made a para-drop onto the top edge of the north island, and took out the flak cannon, allowing room for a nighthawk loaded with a spy to land. I then infiltrated the soviet refinery and stole its cash, as mine ran out. The rest is down to the player. Ok so there u have it, A RA2.CFS file has been added. This will overwrite any other CSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The All01t.map file when placed in your RA2 folder preceeds the standard Allied game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the All01T.map file from your RA2 folder. The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the csf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. under_pressure.zip
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Mission Map : Identity Crisis (Yuri mission, Yuri's Revenge)
Concolor1 posted a topic in RA2/YR Maps
Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Identity Crisis Size: 90x110 Players: 1 Theatre: NewUrban To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:The science of cloning is a volatile procedure, and it was only a question of time before an obvious oversight caused problems for Yuri. This particular problem is none other than Yuri himself, one of his clones to be more acurate. Yuris clones were identical in every way, even down to ambition and thirst for conquest. Now the problem has manifested itself causing confusion within the ranks of the Prime. The traitor Yuri belives itself to be the one true prime and Yuris forces have been divided on which prime to follow. The clone must be captured, for examination. To destroy such a devious and twisted mind would be a terrible waste, and might serve as a martyr to any who might stray from Yuri's control. The clone has established a base in a small town south of Georgia. It has converted the town to it's will and is organising it's defense. As Commander of Yuri's forces you are expected to enter the town and capture the Yuri Prime Clone. This will not be easy, as resources are scarce and you must also oversee the protection of your master, Yuri himself. The clone will attempt to eliminate Yuri as destroying him would create a gap which it intends to fill thus becoming the leader of Yuri's army. Objective 1: Capture the enemy Yuri Prime. Objective 2: Destroy the enemy base. Objective 3: Keep your Yuri Prime alive. Hint; The only way the Yuri Prime clone can be successfully captured is through mind control. If the unit is attacked or receives splash damage the mission will end. Ore is limited on this map, however there are plenty of cash crates, and oil derricks to be captured. Building space is limited. Clear a zone in the enemy Yuri's base in which he moves into. Remove your forces, before he arrives and have a Master Mind unit waiting. Once captured, the enemy Yuri unit will be removed from the battlefield, allowing your forces freedom to fire at any of the enemy factions units and structures. Ok so there u have it, A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The All01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the All01umd.map file from your RA2 folder. The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. identity_crisis.zip -
Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: In Cold Storage Size: 60x90 Players: 1 Theatre: Snow To play this mission: RA2 Allied mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Strange events are taking place in at the North Pole. For it appears that someone within the Soviet empire has been making plans of their own. Intelligence reports that the Russians have established a base camp in the area and have been excavating a hidden base buried beneath the ice. It appears that the Soviets were informed by the Inuit's of huge convoys of Vehicles disappearing into the snow never to reappear. Naturally when news reached Moscow of these events all records of armour movements and operations in the area were examined. By this time Moscow was in panic for it seemed that a number of specialist scientists had also mysteriously vanished from beneath the Soviets watchful eye. The Soviets sent an expedition to the Pole, what they discovered shook the Kremlin. Tunnels had been cut deep beneath the snow here they found hundreds of Soviet vehicals and crews cryogenically frozen. It seemed that the entire base was in some kind of deep hibernation. The Soviets disturbed by this began work on bringing the base back on-line. This was no mean feat and required them to construct a small base of their own in the area. Commander our own intelligence suggests that locked away somewhere in that mountain is a task-force of 10,000 tanks. If the Russians succeed in reversing the cryogenic storage facility this would give them a vast army which once fully assembled would sweep across the remainder of Europe and give the Soviets an unquestionable victory. Were putting you in command of our forces in the area. Knock-out the Soviet Shipyard and any naval forces in the area and we will send in our reinforcements. Commander you cannot let this army awake! Objective 1: Destroy the Soviet Shipyard and vessels. Objective 2: Locate and destroy the Cloning Vats Objective 3: Seal the tunnel and destroy the Apocalypse tanks. Objective 4: Keep Tanya Alive. Ok so there u have it, A RA2.CFS file has been added. This will overwrite any other CSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The All01t.map file when placed in your RA2 folder preceeds the standard Allied game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the All01T.map file from your RA2 folder. The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the csf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. in_cold_storage.zip
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Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Weathering the Storm Size: 70x90 Players: 1 Theatre: Temperate To play this mission: RA2 Soviet mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory. Launch the game,select new campaign for the Soviets. The game will then launch. Info: Commander once again Russia calls on your expertise. Superior soviet intelligence has discovered the exact location of one of the very first prototype weather control devices. Although great mother Russia already has several of these devices, it's capture has been ordered by the Soviet Science Division (SSD). The SSD reports that this prototype device differs from it's successors. It is the hope of our science division that the subsequent capture and examination of the device will yield valuable information which would further the Soviet cause leading to our inevitable victory and global domination. The device has been located deep in the rainforests of the Amazon. We suspect it's position may also be the source of it's power. The SSD also believes that the device draws in and even intensifies the already prevalent weather conditions in the rainforest. Your mission is to establish a soviet presence in the area and facilitate the capture of the weather control device. The Allies as anticipated have constructed their own base around the device. You are expected to eliminate all opposition. Let nothing stand in your way. Do not fail your country! Objective 1: Capture the Weather Control Device. Objective 2: Crush all Allied opposition. Ok so there u have it, A RA2.CFS file has been added. This will overwrite any other CSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The Sov01t.map file when placed in your RA2 folder preceeds the standard Soviet game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the SOV01T.map file from your RA2 folder. The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the csf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. weathering_the_storm.zip weathering_the_storm.zip
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Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Dominance in Mind Size: 90x110 Players: 1 Theatre: NewUrban To play this mission :Yuri's Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Yuri has escaped imprisonment form the combined forces of the Allies and Soviets, (see mission Prisoner of Conscience).His followers now take him across the barren wastes of the Egyptian desert. However this is no accident that he has arrived here,for beyond the Egyptian boarder lies a Soviet base. Here the Soviets are busy examining and repairing a piece of technology from Yuri's past.... the Psychic Amplifier. Yuri must act quick,if he could capture and repair the amplifier,once activated he would control the minds of the entire region,giving both a ready made army of followers and a power-base from which to direct his operations.His timing could not of been better planned for whislt the Soviets attempt to reactivate the amplifier they have taken their more effective base defences off-line in an effort to divert power to the weapon. The Soviets are also directing much of their research from within a secret laboratory to the north-east. If Yuris forces could capture this he would aquire new technology to aid his cause! The Soviets are also holding an MCV to the South-West if this could be liberated then Yuri's chances of success would be greatly improved. Objective 1: Recover the captured MCV. Objective 2: Capture the secret Lab Objective 3: Capture and repair the Psychic amplifier. Objective 4: Keep Yuri Alive. This is certainly a difficult mission to get started on. From the very first moments your under pressure. Its best to build your base in the bottom left corner. Remember the Yuri Prime can control buildings, and if used well he can be a source of income, by either selling controlled buildings, or by sending mind controlled units into a Grinder. There is a hidden Nuke in that corner base, possibly under the great pyramid., and there are cash crates about. Try Garrisoning the Pyramid near the starting position. Enemy attacks are relentless, backed up by a nuclear missile and iron curtain strikes. You will frequently suffer damage to your base. I used Psychic towers, Yuri Clones and Gattling Tanks, for those pesky Kirovs. This mission is can be a grind, --- or you can win within twenty minutes, depending on your style. Building that Psychic Dominator is the key to a fast win! Bugs yes its an early mission and Ive found one. If you are beaten to the Secret Lab after youve captured the Psychic amplifier, and its destroyed. Nothing happens, where the mission should end in a fail. (So be sure to beat that Crazy Ivan that will appear from the tent alongside the lab.) Ok so there u have it, A RA2md.CFS file has been added. This will overwrite any other RA2mdCSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The All01umd.map file when placed in your RA2 folder preceeds the standard Yuris Revenge game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the All01umd.map file from your RA2 folder. The RA2md.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2mdcsf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. dominance_in_mind.zip
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Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Shock Tactics Size: 70x70 Players: 1 Theatre: Urban To play this mission:RA2 Soviet mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets. The game will then launch. Info:In one swift devastating strike the allies have smashed their way into the very heart of our Soviet motherland. In one night they destroyed five of our major cities and are now within striking distance of Moscow itself! Their sudden attack caught us completely off-guard,and we strongly suspect their use of "Chronosphere technology" helped them to achieve this. Even now they tear into our cities enslaving our people and capturing our facilities. Their forces spread infecting our Soviet homeland with their propaganda and technology. Comrade we cannot allow this to continue,they are poised on the very edge of wining this war. We are sending you to the industrial city of Tula north of Moscow.This is one of the cities taken by the allies and they have established a base.You will recruit your forces from the burnt-out shell of the city,where a few of our conscripts hide.You must find a way of contacting them. Locate the damaged nuclear reactor and repair it.This will bring power and control of the ruined Soviet base back online.The city was once protected by a series of tesla coils. If you can restore power they will be of use in the coming battle. That reactor is vital,do not sell it or allow it to go critical.A nuclear fall-out from a powerplant would render the city useless. Once you regain control of the Soviet base in Tula,the allies will begin to call back their forces to defend their base.This should give the glorious Soviet war machine enough time to prepare a counter offensive and drive the allies back from Moscow. Comrade take back the city of Tula,or there will be no Moscow to return to......for you! Objective 1: Contact and recruit Soviet forces hiding in the city. Objective 2: Repair the Nuclear reactor powerplant. Objective 3: Destroy all traces of the allied occupation. Ok so there u have it, A RA2.CFS file has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! Explanation: The Sov01t.map file when placed in your RA2 folder preceeds the standard Soviet game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the SOV01T.map file from your RA2 folder. The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the csf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. shock_tactics.zip
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Mission Map : Fierce Intent (Allied mission, Yuri's Revenge)
Concolor1 posted a topic in RA2/YR Maps
Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Fierce Intent. Size: 50x150 Players: 1 Theater: Temperate To play this mission:Yuris Revenge mission disc required. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Reports are filtering through concerning a series of mysterious events surrounding a small cluster of islands in the Pacific. The islands are mostly deserted with the exception of the large central one, which appears to be the main focus for the events. For some time now the local tribes which inhabit the islands have complained of low fishing stocks, which in turn became a humanitarian issue as the tribes were on the verge of starvation. Aid workers were sent to the islands but failed to resolve the situation,in-fact nothing more has been heard since. Also a small party of anthropologist's has also been reported missing to! To furthermore add to this mystery the final reports received were of entire tribes vanishing into the dense jungle.The few tribesmen encountered told our scout teams that the whole situation was the doing of their ancient water deity, saying it had placed a curse on the islanders,and remaining tribes are abandoning their settlements and going into the interior to appease their god.... so far no-one has returned. On reading these disturbing reports scout units were dispatched to the main island,they confirmed reports of an unpleasant atmosphere, deserted settlements and strange noises coming from the Jungle, shortly after all contact was lost! Our spy Satellites are unable to focus on the Islands, but we have detected brief "Chrono emissions" emanating from the Jungle. Knowing that we have no bases established in this reigion we are concerned,which is where you come-in. Send your forces into the Jungle and find out what is happening! Objective 1: Solve the mystery of the disappearing tribes. Objective 2: Destroy the source of the Chrono emissions. Objective 3: Destroy the enemy base. fierce_intent.zip -
Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: The Wolves of Winter Size: 60x60 Players: 1 Theater: Tundra To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Soviets. The game will then launch. Info:After a succession of crushing defeats,the Soviet war effort is losing it's momentum. The conscription rate has declined with the Soviet people evading conscription and the opportunity to serve the great Soviet empire. It has been decided that the Russian people need a quick victory that will re-kindle their fighting spirits. Your mission is to take six of our newest recruits and make them into heros of the Soviet empire. Your conscripts will be sent deep into Allied territory, Iceland to be precise, where the Allies have established a small and lightly defended observation post. Send our brave Soviet soldiers into that base using the limited resources available. If you succeed in shutting down the power to the base, we will airdrop a small taskforce of engineers,which should be used to capture and hold the allied airport to the east of the base. Further intelligence suggests one of our loyal Soviet comrade's is being held prisoner somewhere in this base, find and rescue him and your chances of success will be greatly improved. Failure will not be tolerated, give the Soviet people their victory.Make these soldiers into the Wolves of winter.......or face the consequences! Objective 1: Infiltrate and power-down the base. Objective 2: Capture the allied airport. Objective 3: Destroy all five flags. Ok so there u have it,this is my fifth single player mission for RedAlert2. A RA2CFS file has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! Ive recently played this, yet another unit based mission, use your Soviet Conscripts wisely, garrison, tents and bunkers as you advance into the map. Time your moves carefully, especially whilst moving under the bridge to the north, and navigating your way through the guard post gates. An IFV can be captured, to aid you in your mission, but its not vital. Likewise the Crazy Ivan unit, may speed up your destruction of the base. Capturing the Allied Barracks and Oil Derrick is one of the better ways to win through. wolves_of_winter.zip
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Mission Map : Signed & Sealed Redux (Allied mission)
Concolor1 replied to Concolor1's topic in RA2/YR Maps
I'll upload all those past missions to the map submission forum, drip feeding them. yes there are two new missions Foothold and Wipe Out! -
Mission map for anyone running Red Alert2 , you will need the Yuris Revenge mission Disc. The Zip holds the all01umd.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Prisoner of Conscience. Size: 80x70 Players: 1 Theater: Desert To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. In this mission you will be commanding the forces of Yuri's army. Info: Following the unforseen defeat and imprisonment of our great leader Yuri. The Allies and Soviets set about constructing a suitable place for his confinement. They soon realised that simply killing him would only serve to re-fire his followers passions, an event which could overthrow the recent alliance between the great world powers. So the Soviets and Allies came-up with the solution of pooling their combined resources and created the "stasis field". They incorporated the new found technology into the newly constructed prison situated deep in the Egyptian desert far away from civilisation. The prison fortification itself is was heavily guarded with superior firepower, and the combined forces of both the Soviet and Allied powers took residence there for security. Much of the prison was guarded by forces resistant to mind control adding to the bases invulnerability! Trapped deep within the walls of the prison is our master Yuri, imprisoned within the stasis field, aware but unable to influence the outside world, caught in time, between moments, he is literally a fly in amber longing for release! We have discovered the exact location of Yuri's confinement and have dispatched an MCV to assist you in bringing about Yuri's escape! Your mission, break into the prison find and destroy the stasis field generator housed in a bunker close to Yuris cell. Release Yuri and ensure his safe escape from his place of incarceration,force a clear path so nothing distracts him. Let nothing stop you! Objective1......Break into the fortress where Yuri is held captive, Locate the Stasis powerhouse and destroy it. Objective2......Free Yuri from his prison and escort him from the battleground Keep Yuri Alive. Ok so there u have it,this is my First single player mission for Yuris Revenge. A YR.CFS file (RA2md.csf) has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! The First Yuri's Revenge Mission I made back in 2001. A little basic, and alot could be done to improve this, still good fun. Known bugs, should anything get in the way of the released Yuri Prime, it will stop his escape as he will mind control the Unit. This pulls him from his script and the timer will expire for him to leave the map. So ensure so stray units are left on the map before you release Yuri. prisoner_of_conscience.zip
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Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Soviet Stranglehold. Size: 90x80 Players: 1 Theater: Temperate To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info: Welcome to South Africa commander, our war efforts against the Soviet empire has bought the battle to this country. In particular this region renowned for it's high-grade diamond mines! Here the Soviets are engaged in a huge operation to tear-out all the lands resources in a bid to fuel their ever growing war-machine, (the Soviet forces). We ourselves badly need those resources as our finances are running low. One of our Spies is already in the target zone,ready to guide in your pre-strike team! Once there establish a "foot-hold" in the region and we will dispatch an MCV. Further intelligence from our spy satellite network also suggests the presence of a large naval base in the area. We think that this may well be a key base camp from which the Soviets have been sending out sub patrols to sink our supply vessels. Commander we need this victory! Tear apart that Soviet base,so we can harvest the resources in the area and continue the long hard fight and reclaim what was lost to us! Objective 1: Use your Spy to steal money from the Soviets. Objective 2: Destroy the Soviet Naval yards. Objective 3: Destroy the Soviet base. Ok so there u have it,this is my third single player mission for RedAlert2. A RA2CFS file has been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! Replayed this earlier this year, few irritations, which ive not messed around with. Build ups of Soviet Amps onshore and a continuous Soviet tank force that comes from the south and doesn't quit until near the mission end. I sent my starting force north and scouted out the ore, eliminated the light defences, and went on from there. Using a spy at times to infiltrate enemy ore refineries to top up my war chest. soviet_stranglehold.zip
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Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Temporal Exposure Size: 80x80 Players: 1 Theater: Tundra To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Attention commander, we have a critical situation.All contact with one of our Arctic posts has been lost. The last reports we recieved gave us a disturbing picture of events at the base.Terrified reports of armour disappearing, buildings exploding and troops being fused to the ground reached us before all contact was lost! We suspect that this may be linked directly to the experiments which have been conducted with the Chronosphere device,and further suspect sabotage! We have a small unit of operatives in the area,which have been flown-in to assist you with your mission.We are also sending an MCV, however this will take some time to arrive. A further concern are reports of a huge build-up of Soviet forces in a nearby valley.We suspect an immanent invasion and occupation of the area,something we cannot allow to happen. Use your operatives to gain entry to the base,this will be difficult as the entire stronghold appears to be gripped by some kind of psychotic panic,a side effect due to the sabotage our experts believe. Somehow you must return the base to our control before the Soviets arrive in the area. Once the base is ours it can serve the final purpose as a lure for the in-coming soviet forces, thus buying you enough time to build sufficient force to resist and destroy the soviets! Good luck commander, get to the base before the Soviets do! Objectives:Use your starting force to infiltrate the allied base and destroy the chronosphere.This will return the base to our control! Find the saboteur and prevent his escape, finally destroy the invading Soviet forces!Keep Tanya alive! Ok so there u have it rough and ready, this is my second single player mission for RedAlert2. A RA2CFS file has now been added.If you wish to install this please back-up your original CFS file as the text of the mission has been altered in order to fit with the maps theme! To restore your games original settings simply remove the mapfile All01t.map, along with the RA2cfs file,and your game settings will be restored! Its been such a long time since I wrote this Ive not been back to play it. However I do recall that at first you take Tanya South, followed by the spy. Once she clears the way into the south most base entry point, then Tanya needs to back track and head north. The spy is left behind, and then proceeds to head for the nearest power plant, to power down the base. Once this happens be ready with Tanya, she now enters the base from the north, avoiding the powered down prism towers. Once she destroys that Chronosphere, the base is turned over to player control, and thats when the MCV moves onto the map and the saboteur truck then makes itself known, heading past your MCV and then making a dash to the right, once its stopped the Soviets attack..... temporal_exposure.zip
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Mission map for anyone running Red Alert2 , you will need the Allied mission Disc. The Zip holds the all01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Allied Mission. There is also a read me file and mini map included in the zip. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Signed and Sealed Redux Size: 50x50 Players: 1 Theater: Temperate To play this mission:Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. Info:Heads up commander,we have a major problem! Wilst exploring a remote cluster of small islands in the Indian ocean,one of our operatives discovered a Soviet base. Naturally we dispatched a spy to access the damage capability of this new threat! Unfortunately while attempting sabotage our spy was discovered and has now been imprisoned in a island compound where the Soviets intend to dispose of him using their formidable Iron Curtain weapon. Your mission is the following, you must rescue our spy before the Russians use their Iron Curtain on him. This can be achieved by destroying the island defences where he is confined. Once done we will supply a nighthawk for his extraction. Secondly we need the spy to return to the main Soviet base and power it down! This will allow your forces to gain a foothold on the island before the defence system powers back-up! Finally order your team to destroy all traces of the Soviet occupation! Your team is being briefed at this moment, and will be dispatched into the combat zone by submersible ,also we are using our newly trained dolphins to assist your team, use them carefully. You have little time and much to achieve....go to it! Ok so there you have it rough and ready, this is my first single player mission for RedAlert2.To reset your original RA2 configuration simply remove the RA2csf file along with the file All01t.map Redux Version: This is a now modified version of the original release. Ive added hint texts, an improved method of entering the soviet base, and reduced the insane veterancy level of the Soviet reinforcements. Ive also added extra flak cannons for anyone trying to fly directly into the base when the iron curtain is triggered. Signed and Sealed Redux.zip
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Yes I can do that, but it will be in the map submissions section of the forum. I'll sort it out over the next few days.
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Yes its just like that. There is another new mission ready to go once I've written the text file and edited a mini-map. Ive also cleaned up the very first mission I made, Signed & Sealed, so its less insane. If enough people download and enjoy them then I'll write more.
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Sorry this is a repeat post as it was originally posted into the wrong section. New Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Name: Foothold Size: 120 x 55 Players: 1 Theatre: Temperate To play this mission:Red Alert2 Soviet mission disc is required.(Unless you have the full game installed on your system. Extract the contents of the winzip file into your Red Alert2 Directory.Launch the game,select new campaign for the Allies. The game will then launch. "Were In Lockdown, so its time to make a return!" --------------------------------------------------------------------------------- Info:Commander weve detected allied activity deep in the Carpathian Mountains. With rumours of a replica of Einstein's Laboratory, it is a matter of great urgency to investigate this and extinguish all traces of this allied incursion. The Lab may hold secret information as to the allies intent. It would be of great value to our mighty Soviet Empire if this Lab and its secrets became the property of the Motherland. Do your duty and reclaim these lands from the Allied blight! You do this for the glory of Russia,and the honour of those that have fallen before you. - Do not fail in your mission! Objective 1: Annihilate all traces of the Allied Incursion. Objective 2: Locate, capture and defend, Einstein's Lab. Hints and Tips: Defend your base well, you will be ambushed at times. Once you capture Einsteins Lab, keep it well defended. As always there is the odd bug. Its been noted that the Chrono Troopers can bunch-up and simply sit around. If at any point the AI decides to sell up, everything attacks, however Mirage Tanks appear to stay hidden. Were short on waypoints in Final Alert 2, so crates will appear close to your base in one spot. Keep an eye out. If at any stage you feel youve eliminated all the enemy and the game doesn't end, there is always a hidden unit. Usually a Mirage Tank sat near a waterfall, or a boat out at sea. Go over the map carefully, there are a number of units hidden around the map. Ive tried rushing, and Ive tried playing it defensive. Both have their merits. Players sometimes like that 'time', to build a nice neat base, this mission gives you 20 minutes before the onslaught. Have fun. Ok so there u have it, A RA2.CFS file has been added. This will overwrite any other RA2CSF.file which you may of installed in your RA2 Folder from previous downloaded missions.The file contains text which been altered in order to fit with the maps theme! Explanation: The Sov1.map file when placed in your RA2 folder preceeds the standard RA2 Soviet game disc missions. This means that the first mission played when the game is launched will be this mission. To restore your games original first mission simply remove the sov1t.map file from your RA2 folder. The RA2.csf file contains the text for this mission, it also preceeds your game disc csf file. As above once you have finished playing this mission remove the RA2csf.file. This also causes your game to revert to reading from the mission disc as opposed to reading data from the RA2 folder. Foothold.zip
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New Mission map for anyone running Red Alert2 , you will need the Soviet mission Disc. The Zip holds the sov01t.map file and the ra2.csf string file. Place these two files in the Westwood Red Alert2 folder. Then launch the game and select the Soviet Mission. Once your finished playing this mission simply remove both these files and the Red Alert Game will be restored. Foothold.zip
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Many years ago I wrote one or two missions - (ok 23), with the FA2 editor, and with the help and support of many wiser heads they were available to download online, hell some even made to the cover disc of a magazine. So do you think anyone would be interested in a couple of 'New', Concolor1 missions?