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  • 5 months later...
Posted

That explains why higher values are slower. The fastest speed value is 0, however... there must be some system against the obvious divide by zero that would happen there. Setting game speed to 0 runs at maximum possible CPU speed.

Posted

Yep, that is true; at 0 the whole thing is unbridled.

 

The formula is just to provide a basic understanding of it, a more accurate description could be explained with a more complicated implement of course.

 

On a side note, I was confused about the exact engine fps till I took in account the animation system, which runs at 11-16fps ontop of the normal game fps; which confused me for a while until i ran the game at 1000 gamespeed and saw it still drew frames.

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