SpartakZ Posted March 18 Share Posted March 18 Why does the intersection trigger (Entered by.) only work for the first player in multiplayer? Doesn't work for others. How do triggers on both players work in the mental omega mod in co-op? 1 Link to comment Share on other sites More sharing options...
McPwny Posted March 19 Share Posted March 19 that trigger action never has worked properly in vanilla multiplayer maps and just works for campaign. idk if mental omega maps use some kind of workaround hack or if something in their engine extension logic enables it. Link to comment Share on other sites More sharing options...
DoctorEvil Posted March 19 Share Posted March 19 You can still cheese the trigger by putting "-1" as the player that enters the trigger. This way every unit that moves over it fires the trigger. With that you can maybe find some workarounds. Link to comment Share on other sites More sharing options...
SpartakZ Posted March 20 Author Share Posted March 20 Should I indicate it where, in the editor or in a file? Link to comment Share on other sites More sharing options...
SpartakZ Posted March 20 Author Share Posted March 20 Thanks a lot! I got it. Thank you for your help! Link to comment Share on other sites More sharing options...
YosefAnan Posted March 26 Share Posted March 26 On 3/18/2024 at 12:58 PM, SpartakZ said: Why does the intersection trigger (Entered by.) only work for the first player in multiplayer? Doesn't work for others. How do triggers on both players work in the mental omega mod in co-op? Because the country is America and you play as America, if you play as Russia it will not work, the meaning is if you want these features to work with all actions exactly as in single-player maps or campaign maps you should assign the countries to the players. watch my videos about these features: This video that you are looking for: Link to comment Share on other sites More sharing options...
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