Jump to content

Recommended Posts

Posted

Hello, I have a following issue.

Although I'm not an expert mapper I know how to work with FinalAlert/FinalSun. Recently I've been working on a map for Twisted Insurrection. It's not the first map for this mod I've made, and all the previous maps worked fine, although they didn't quite meet my expectations. That's why I was surprised, when my most recent creation crashed during loading. Precisely it crashed during "secondary check of combat zone", though I'm not certain whether it really means something.

The map in question is supposed to be a large valley infested with all kind of Tiberium nastiness, including all available lifeforms (there's a lot of them) surrounded by cliffs, on which the players start. There are also quite enough tech stuffs to capture - more than in any other map I've played so far.

The one error I regret making is to not periodically test the map if it works. I've no idea what did I do wrong. The map check tool doesn't detect any errors. I tried to avoid placing Tiberium on slopes, because it is said to make the game crash. Perhaps one of the tiberium creature is buggy? I don't know - I've seen them all in other maps and they worked fine. I began to slowly deconstruct the map, in hopes, the thing causeng the crash will be removed but so far nothing helped and I don't want to remove the crucial stuff. I hope there's not something wrong with the terrain itself - it took me aeons to form it.

I'm at my wit's end.

I'm attaching a zip with the crash logs and the map itself. Can somebody experienced take a look at it?

cbreach.zip

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...