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Cameos for units that are unbuildable


Iran

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Not a lot.

 

The General could be usefull but it has the auto evac when loaded on to a Transport Helocopter. If the auto evac could be removed from the General for Skimish/Multiplayer it could be used as a Cammando. The auto evac is used for mission so the logic need to be shut off for Skimish/Multiplayer only.

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I have it as a global RULES.INI keyword.

 

49. Added a new global RULES.INI keyword EvacInMP= (yes/no) under the [General] section , when enabled GNRL and Einstein get evacuated if they enter a Chinook in multiplayer. If disabled this doesn't happen. Enabled by default to stay compatible with 3.03 online.

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Enabled by default to stay compatible with 3.03 online.

Would that actually desync unless someone modded in a gnrl or Einstein and actually loaded it into a chinook, though?

 

Or would it just desync from the moment anything is loaded into a chinook?

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